showoffyourwork in GameDev

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...Okay, yeah. Rebinding definitely works. (AND DATA CAN BE SAVED, TOO, BAYBEEEEE)


Working on a new trailer and testing timelapse settings. Needs some tweaks but ain't bad overall 🤔
Cursed Woodlands look so gooood in Drizzle season!

Say hello to the cast.
From left to right we have: Scott, Alex, Chad, Katherine, and Kevin.
At the beginning there will be a character change mechanic. But it's just there to setup the story. For most of the game, you'll only be playing as one character.


In today's Experimental Update, we introduce a new housing concept: Hearths gain hub levels for placing houses, decorations, and service buildings in their radius.


















ok-ok-ok, did a bit more stuff for the event triggering stuff, even if that stuff is... INVISIBLE? 😳
(i promise, i am actually still working on the essentials ahaha)


--| Snake Eye Animation | SnakeEscape |--
The Snake now looks where the player steers.
(about the new UI I will show something in another post)
--| ### |--




The Roadmap of the game has been published.
Here you can find all the steps needed before the full release.
Available now:
http://store.steampowered.com/app/1878290/Project_Utgardr
#fantasy #parkour #nature #mythology #puzzle #openworld #platformer #adventure #firstperson #action


We're adding 20 new perks later today! Here's a little sneak peek:
🥚 Chicken or Egg? - Gain 1 Harpy for every 25 Eggs produced.
🎁 Surprise Child - Gain 1 Lizard for every 25 Eggs produced.






--| Snake Teleporter | SnakeEscape |--
The snake can now teleport to another room! :D
--| ### |--





Is this still going?
Oh, yep. Still going. Goddammit.