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My course on game juice just released! 🎉
Learn how to make juicy games with Godot 4.0 by turning a boring breakout game into a juicy one 🔥
Get it at 25% off on Udemy 👇
https://www.udemy.com/course/learn-how-to-make-a-game-juicy-in-g…
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Examples for part 9 of my map making toolbox. Small cottages can be generated via freely definable areas.
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Reveal stuff with a sphere 👀
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Mole Maniacs v0.3.0 is out!
- Online scoreboards
- Save progress in the cloud
- Visual improvements
Check it out now (available for web and Android):
https://gamejolt.com/games/mole-maniacs/785385
#casual #whackamole #godot #arcade
My little forest tool randomly places trees in a freely definable area. Here are a few examples.
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This is my new game Rhythmole, a rhythm whack-a-mole game you can play with a rockband wii drum kit (or keyboard). It only has a few levels right now but I will add more. Not sure if I should post itch links on gamejolt but https://possiblyaxolotl.itch.io/rhythmole
Thanks!
Devblog, 13th March 2023.
This is partially why I wanted to switch to Tilemaps. They are capable of stuff like THIS. Now I'm able to recreate any sort of lighting, any time of day, within any location that I create.
An example of my hedge tool.
Any paths are possible. Not only bushes but also small trees can be placed along the path automatically. These are randomly rotated on their position.
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Mole Maniacs v0.2.3 is out!
- New missions mode
- New levels and characters
- Lots of improvement
Online leaderboards coming on next update!
Check it out now (available for web and Android):
https://gamejolt.com/games/mole-maniacs/785385
#casual #whackamole #godot #arcade
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I challenged myself to create the same game in 10 minutes vs 10 hours!
Watch it now 👇
https://youtu.be/tZ2FHZjnqsw
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Welcome to the Godot community on Game Jolt!
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This community is for developers who use the Godot engine for their games.
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