dev news in funny gumball game community
be creative...
update: unity is fucking weird
okay i promise this game isn't dead
we're switching to unity which has been a pain in the ass so there hasn't been much progress as of late
i'm dicking around on character.ai and Megumin is now officially our ideas tester
please welcome her to the team everybody
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Progress Update: Rooms now have walls, objects display their name (if they have one) when looked at, and jumping is a thing.
Considerably more exciting than it sounds, rooms were being pests.
Not me still trying to decide what Boat does.
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developing randomly generated hallways is surprisingly easy to make into the backrooms, even on accident.
also, wanna work on this game?