dev news in funny gumball game community

be creative...

update: unity is fucking weird

okay i promise this game isn't dead

we're switching to unity which has been a pain in the ass so there hasn't been much progress as of late

i'm dicking around on character.ai and Megumin is now officially our ideas tester

please welcome her to the team everybody

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Progress Update: Rooms now have walls, objects display their name (if they have one) when looked at, and jumping is a thing.

Considerably more exciting than it sounds, rooms were being pests.

Not me still trying to decide what Boat does.

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developing randomly generated hallways is surprisingly easy to make into the backrooms, even on accident.

also, wanna work on this game?