showandtell in PSX/PS1 low-poly games

Share your creations!

Version 0.3.4 is published!

Changelog:

- minor fixes

- slightly changed environment on last levels

- more objects/dialogs interactions

#fresh #horror #release #new #scary #adventure #mystic #monster #psx #ps1

started texturing my buildings, think I'm getting the hang of it

Version 0.3.3 is published!

Changelog:

- some dialogs changed

- refreshed textures of both NPCs

- added NOTEs that NPC mentiones at the final of the game

- other small fixes

#release #fresh #horror #scary #mystery #firstperson #adventure #indiegame

Anna model for "Anna Comes True"

I found a cool software called "Crocotile 3D" and messed with it for a bit with the default assets (minus the creature Crocotile is looking at!)
It was quite easy to use and while the demo is limiting, it still is a nice show of what it can do!

Adding logo to release 0.3.3 coming soon :D

Version 0.3.2 is available now!

Changelog:

- minor bug and beauty fixes
- some new object interactions

#creepy #atmospheric #dark #horror #pointnclick #firstperson #PSX #update #indiedeveloper

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Created my first ever 3D models!

Can anyone guess the inspiration?

I set up a new game jolt community called "Low-Poly Life":
gamejolt.com/c/Low-PolyLife-h8csif
I don't have any games of the such in the pipeline but I would like to in the future and as the PS1 is one of my favorite consoles I still wanted to set up something!

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built a basic level using Godot CSG meshes and started work on the UI