Work in Progress in Unreal Engine

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I’m currently hard at work on a new game called SYNTHO—a rhythm game featuring fresh mechanics and design. Just to give you an idea of the scale: the menu script alone spans 2,500 lines of code, and the entire project already totals 20,000 lines CMNGSON

b-sides is canned but the b-sides project will become the normal version so the b-sides will become alpha 1 of normal gamma













