Work in Progress in Unreal Engine

Share your creations!

Interface.
is visually almost done.
(yes here is once again this room, but sorry, I literally have no assets for the others XD)

I AM SO COOKING!!1!1!
Stay tuned on @LoxerVosky account, he'll be posting something interesting soon ;3


Devlog: 11
Working on adding the Gamejolt API, most menus should be functioning, also working on a prototype for a level. Also fixed the flying kamikaze type enemies, no more crashes from them(HOPEFULLY), released the second Alpha.


Smart loading, zero immersion break.
In Lobo: The Howl Within, I’m using narrow passage mechanics to stream levels seamlessly in and out—no loading screens, just smooth exploration.