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Loading...Here's a fun little NES programming trick I was shown tonight.
The problem: how to hide sprites that pass over HUD at the bottom of the screen?
The HUD isn't actually on a separate layer or anything, so how can I get sprites to go behind it? 🧵
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All my paintings #pokeversary
make sure you scroll to check them all out




Some Duke Nukem 3D Highlights

Loading...I'm making a new NES platformer over 4 weeks, and week 2 has just come to a close! 😱
Here's a recap of the features that went into "Super Sunny World" this week! More info about the project in my pinned post. 🌞
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some paintings done for a friends kiddos about 10 years ago. #fridaycraft

3 really nice pickups from a game meet up!
The simulation has glitched
The Program Is Broken - Hedge Maze Generator #horrorgaming #glitch #simulation
@beefgravystudios Beef Gravy and Lil Beef tackle a simulator that makes random hedge mazes. But with every level they complete, the program becomes broken an...
https://www.youtube.com/watch?v=wynXjdENGwU

Loading...Ever wonder what 15 minutes of NES programming in C looks like?
Follow along as I implement collectible "flowers", for my new NES game: Super Sunny World! Flowers can be collected by walking on them, or bouncing a block below.
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