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Just rewrote the game list into NodeJS, Server hosting is coming soon via Vercel (as soon as I hook it up to an database (probably firebase))!
For everyone interested: I’m also making an vanilla fork, solely because there are going to be people who want to play the classic version. I’ll tell you as soon as that’s ready. BTW, first executables are downloadable, repo coming tomorrow
Hey ho! I wanted to say hello. I am Stoppedwumm, average gamer and game dev. When Sanic Ball was deprecated on mac (thanks tim cook) due to Apple silicon, I've upgraded the source code to Unity 6. I'm open to any suggestions you might want to have in-game
fricking fast and back on track. powered by unity 6!
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