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My Unreal Engine 5 learning journey to make Achluophobia 2 is, surprisingly, going really great lol.

So here’s the thing: I wanted players to not feel worse if they don’t have options like path tracing, ray tracing, or DLSS 4. That’s why I decided to spend a long time working on the visuals without those features and this is the progress so far.

Once i get my internet better, i will stream @Jacorn 's Forgotten at Fredbear's - I'm not so sure when, in the next few days or less or more. But given the fact that i love the setting and for the experience making similar game, i just wanna try this.

Are you kidding me? I was literally about to publish the trailer, but before that I was testing different versions to get the best possible quality. Bruh.

Today it’s very likely that the Achluophobia demo trailer will drop!!!

yt:https://www.youtube.com/@SpringDevOffcial

game:https://gamejolt.com/games/Achluophobia/1015245

FNAF: The First Ones - Devlog #1
(Read Article)

2015

An Update

Game looks amazing, sounds amazing, feels amazing in parts but does feel boring to play. I don't like the fact that the main gameplay was tossed aside for everything else which hurts the game in gen if we're talking about replay-ability. More details: