All Posts in Tritra's Deltarune Fangames

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Great news everyone! Starrune is now finally complete!

You can now download the full game of Starrune!
Enjoy a video game dark world with 4 areas, many bosses, many secrets, many equips and even a postgame with a shadow crystal boss at the end!

Have Fun!

I drew an artpiece based on a location from the full version of STARRUNE. STARRUNE actually entered the playtesting process, meaning that it will be finished very soon!
I am quite excited for that!

Starrune gets a new mechanic! Badge Points like in games such as Paper Mario or Bug Fables. I plan to use this for a variety of things. It will be another mechanic to allow the player to have more potential builds.

I gave Kracko an attack using the two color bullets. I hope that this attack gives Kracko a bit more variety in his attack as well as showing the colored bullets early in starrune.

I reworked the Firestone and Fireshard to be items you can use as often as you want. That changes makes these items basically extra skills that in some battle can give you easy constant damage.

I drew Adeleine. I did something more symbolical with this one. I am pretty proud with how it turned out! (Even if she doesn't appear like this in game.)

I tried to draw Mari (who has a cameo in my fangame) in the Cinnamon Clouds. (An area of my Deltarune fangame). I tried to do something shows off the world a bit as well... at an angle not possible in game.

I drew a broom hatter. I inspired myself by the style of "Puyo Puyo Tetris" and I plan to maybe do more in that artstyle, maybe making it the artstyle for Starrune art. Who knows... I am still mostly trying to get the hang of that style.

I just added an optional super secret boss. It's a take on a "weird route" as it's so obscure and dumb that the instructions sound like something made up on the internet. It's more a "weird questline" but hey, it's still "weird"!

I drew bandana waddle Dee. It is something simple I wanna share lol.