Game ✦ Dev in ✦ pink.weird

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Sprite Redesign
Moris/Zombie is one of the first characters to have expressiveness, but his sprites are outdated, so I'm improving him to adapt to the new system.
#IndieGame #IndieDev #PixelGame #PixelArt #PixelArtist #PixelAnimation #HorrorGame #Fantasy











There's no one
#FateReunion is getting closer, closer and closer for everyone. The story and the characters are here, all that's left is to see if everything is right.
#IndieGame #IndieDev #GameDev #HorrorGame #PixelArtist #PixelArt #FantasyGame #Monsters












It's official
#ReunionFate DEMO is getting closer and closer because I've been able to speed up the work, all that's left is to test the game and make sure everything works properly.
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Obscene and rude language.
The Fisherman is a separate character, so I'm adding dialogue to tell you not to bother him. Each dialogue is more offensive than the last. Will everyone see it?
#IndieDev #IndieGame #PixelArtist #ReunionFate #HorrorGame #Indie



















News about the game
I might not have much news about #ReunionFate, because I want you to see it in person. The demo is almost ready, I just need to tweak the code.
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Ni Hao. I Made A Gamepage Of My Yet Another Game. But Will I Make It? IDK. Will I Try To? Hell Yeah


Modifying the presentation
There's a saying: you know how good a game will be just by looking at its menu. And I'm making a menu that matches the game's content.
#HorrorGame #PixelGame #PixelArtist #PixelGame #ReunionFate #PixelArt #IndieGame #IndieDev













New Jobs and Characters
With the implementation of Shattered and Kinster, the #ReunionFate demo is getting closer. Only the gameplay and interface are still pending
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Back to modeling
Before implementing Kinster, the salt vendor, I must first implement his tools. In this case, I'm making a 3D model of his personal oven.
#IndieDev #PixelGame #3DModel #Modeler #Oven #HorrorGame #IndieGame #GameDev




















Deprecated Features
I'm aware of all the tweaks for #ReunionFate, so I've decided to remove deprecated features and implement them better during gameplay.
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