Trophies

Bronze

24 Hours Later

Successfully survive your first full in-game day and night cycle
5 EXP
Bronze

Armed and Dangerous

Find and equip your very first melee weapon or firearm
5 EXP
Bronze

Improvised Flail

Combine a Shopping Bag with 5 Sodas to create a heavy blunt weapon
5 EXP
Bronze

One Man's Trash

Loot your very first piece of useless junk
5 EXP
Bronze

First Taste

Consume any food item to restore your hunger meter for the first time.
5 EXP
Bronze

Safe and Sound

Jam a Wooden Door Wedge under a door to secure a room
5 EXP
Bronze

Scrap Collector

Accumulate a total of 10 Scrap Metal
5 EXP
Bronze

Light the Way

Find and switch on a flashlight or lantern
5 EXP
Bronze

First Drop

Extract your first fresh item of food from a city courtyard
5 EXP
Bronze

Stitch Up

Successfully apply a roll of Cloth Scrap to stop basic bleeding.
5 EXP
Bronze

Pick Up That Can

Throw a Plastic Bottle or Glass Bottle directly out of your inventory onto the floor.
5 EXP
Bronze

Window Scrapper

Break a pane of glass on a building storefront to open up a new climbing entry point.
5 EXP
Bronze

Homesteading

Rest for a full 4 in-game hours inside any building with barricaded windows.
5 EXP
Bronze

The Jim Callback

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5 EXP
Bronze

Boiling Point

Successfully use a Portable Boiling Mess Kit to convert your first bottle of Dirty Water into Clean Water.
5 EXP
Bronze

Dry Run

Successfully dry out a piece of Waterlogged cloth armor or a Soaked Paperback Book by a safehouse fire.
5 EXP
Silver

London Calling

Bridge your first district checkpoint transition using Bolt Cutters or a key card
10 EXP
Silver

Bite Protection

Craft and successfully exhaust a set of Makeshift Tape Armor during a close-quarters infected scuffle
10 EXP
Silver

Washed Clean

Stand out in a heavy rainstorm with Contaminated Clothing until the virus layer is completely rinsed away
10 EXP
Silver

DIY Upgrade

Use a safehouse workbench to attach Scrap Metal Plating or Spike Stripping to a piece of armor
10 EXP
Silver

Surgical Precision

Successfully stop an Arterial Bleeding status effect using a Surgical Trauma Kit
10 EXP
Silver

Acoustic Misdirection

Successfully use a Stone or Brick to divert an infected away from your path.
10 EXP
Silver

Stocked Pantry

Fill every single inventory slot of a School Satchel exclusively with Canned Baked Beans
10 EXP
Silver

Full Throttle

Completely drain a standing, abandoned London vehicle of its remaining fuel using a Siphon Pump
10 EXP
Silver

Locksmith

Successfully open 15 locked residential doors across the city using a Hardened Crowbar
10 EXP
Silver

Clear Vision

On your equipped Full-Face Riot Helmet, clear a minor blood smudge before it causes full occlusion
10 EXP
Silver

Barter System

Successfully complete your first trade with a friendly Trader NPC using exclusively Broken Watches
10 EXP
Silver

Bait and Switch

Break a window on an empty building to draw an infected pack out of an alleyway you need to pass through
10 EXP
Silver

Hello? Anyone there?

Achieve this trophy to view the description.
10 EXP
Silver

"The Pack Mule"

Spend >60% of a single game run actively walking inside the "Yellow Light" slowdown tier (Ending 1 of 18)
10 EXP
Silver

"The Sugar Junkie"

Consume >50 junk food items (Candy Bars, Soda, Crisps) and maintain a constantly spiking Toxicity meter (Ending 2 of 18)
10 EXP
Silver

"The Urban Nomad"

Complete the game without ever spending two consecutive nights in the same safehouse district (Ending 4 of 18)
10 EXP
Gold

Silent Night

Clear an entire apartment building of sleeping infected using only a Makeshift Shiv from behind
15 EXP
Gold

Wrong Step

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15 EXP
Gold

Blind Side

Successfully kill a Hostile Faction Sniper from behind using a Makeshift Shiv or a suppressed weapon
15 EXP
Gold

Toxicity Overload

Trigger three different junk food negative status effects (Sugar Crash, Acoustic Cough, Heart Palpitations) at once
15 EXP
Gold

Close Call

Contract a Minor Infection from a rusty fence and cure it with Medical Alcohol while under 10% health
15 EXP
Gold

Ghost Town

Enter a commercial grocery store during Week 3 and find absolutely zero non-rotten food items
15 EXP
Gold

Uh... My Bad?

Have an active Acoustic Cough trigger exactly when you are crouched right behind a hostile faction guard
15 EXP
Gold

Hot Wired

Power a temporary safehouse's electrical framework for 24 continuous hours using a salvaged Car Battery
15 EXP
Gold

Shattered Edge

Have a bladed weapon drop to 0% durability and break completely mid-swing against a hostile human
15 EXP
Gold

Scavenger's Vault

Break into a hidden, padlock-sealed basement inside a rogue military checkpoint zone
15 EXP
Gold

The Sergeant’s Feast

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15 EXP
Gold

Acoustic Lockdown

Enter a city park in a heavy rainstorm and survive for 5 continuous minutes without killing a single runner
15 EXP
Gold

Broken, Not Beaten

Transition between two city districts at a checkpoint while actively suffering from a Limb Fracture
15 EXP
Gold

Lucy in the Sky with Diamonds

Successfully stack the Adrenaline Rush, Sugar Rush, and Hyper-Activity positive buffs simultaneously
15 EXP
Gold

Dead Weight

Drop your entire backpack via a Quick-Release Strap while chased by 10+ sprinters and extract without it
15 EXP
Gold

I Can't See Me

Complete an entire district checkpoint transition while suffering from maximum Visor Occlusion from blood
15 EXP
Gold

Unstoppable Shock

Use a Stun Gun / Taser to freeze a hostile human heavy enforcer, then drop a Kitchen Timer IED at his feet
15 EXP
Gold

Deep Freeze

Experience an outdoor night storm in Week 4 while under Sodium Dehydration and survive without a fire
15 EXP
Gold

Chain Reaction

Use a Pipe Bomb to kill 15 fast infected sprinters in a single explosion inside an Underground corridor
15 EXP
Gold

The Church Sanctuary

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15 EXP
Gold

"The Hoarder"

Fortify and lock down 10 separate suburban flats or city apartments with padlocks and blackout sheets (Ending 3 of 23)
15 EXP
Gold

The Gourmet

Complete a full 28-day run without ever triggering a single Junk Toxicity penalty (Ending 5 of 23)
15 EXP
Gold

"The Trapper"

Maintain a diet consisting of >75% hunted urban wildlife processed on drying racks and boiling kits (Ending 6 of 23)
15 EXP
Gold

"The Merchant of Death"

Trade over 50 Cigarette Cartons or high-value junk items with every active Trader NPC before they die (Ending 7 of 23)
15 EXP
Gold

"The Executioner"

Achieve >250 infected kills using exclusively blunt melee weapons (Cricket Bats, Lead Pipes) (Ending 8 of 23)
15 EXP
Gold

"The Rooftop Crow"

Spend >40% of your total outdoor travel time navigating building roofs, gutters, or fire escapes (Ending 9 of 23)
15 EXP
Gold

"The Bottom-Feeder"

Spend the final 7 days of the game living exclusively off Rotten Variants or raw urban pests (Ending 10 of 23)
15 EXP
Gold

"The Sledge"

Carry the 7.0 lb hammer and smash through 50 separate interior drywall apartment barriers (Ending 11 of 23)
15 EXP
Gold

"The Puppeteer"

Kill more than 30 human faction guards by luring infected hordes into their outposts using decoys (Ending 12 of 23)
15 EXP
Gold

"The Faction Slayer"

Aggressively assault, breach, and entirely eliminate 3 separate heavily fortified human bases (Ending 13 of 23)
15 EXP
Gold

"The Saboteur"

Manually locate and safely disarm 25 active tripwires or explosive nail-traps outside checkpoints (Ending 14 of 23)
15 EXP
Gold

"The Barefoot Sprinter"

Complete the game with an inventory load that never once exceeds 15.0 lb, running with zero armor (Ending 15 of 23)
15 EXP
Gold

"The Rain-Dancer"

Spend >80% of your outdoor travel time exclusively during heavy downpours, navigating loud mud (Ending 16 of 23)
15 EXP
Gold

"The Bell-Ringer"

Fire shotguns or detonate pipe bombs 40+ times, intentionally surviving the maximum noise horde (Ending 17 of 23)
15 EXP
Gold

"The Chemist"

Complete the game using only craftable chemical sprays, hazards, and poison darts to defeat enemies (Ending 19 of 23)
15 EXP
Gold

"The Parasite"

Survive entirely by stealing resources directly from the safehouses of alive Trader NPCs, causing their doom (Ending 20 of 23)
15 EXP
Gold

The Void

Survive a full 24 hours in a pitch-black, unpowered London Underground Tube station during Week 4
15 EXP
Gold

Total Extinction

Complete a full run on Viral Difficulty where every single Trader NPC dies before Day 14
15 EXP
Gold

Ghost Faction

Fully eliminate a hostile faction's secondary command post without any human guard triggering an active alert
15 EXP
Gold

Iron Lung

Sprint across an entire district boundary zone during a Week 4 night while under a permanent Sugar Crash
15 EXP
Platinum

"The Ghost of London"

Escape the 4-Week countdown with fewer than 10 total kills (Ending 18 of 23)
20 EXP
Platinum

"The Day 28 Martyr"

Enter the Day 29 extraction chopper with your 10-second RAGE infection timer actively ticking down (Ending 21 of 23)
20 EXP
Platinum

"The Splatter King"

Achieve >150 bladed or firearm kills and successfully cure over 30 separate RAGE infection events (Ending 22 of 23)
20 EXP
Platinum

"The Truly Chosen"

Complete 100% of all other achievements and finish a full New Game+ run on "VIRAL" Difficulty (Ending 23 of 23)
20 EXP
Platinum

Zero Weight Buffer

Complete a full run on Viral Difficulty where you never break the 50lb yellow weight limit
20 EXP
Platinum

The 29th Day

Stand precisely inside the extraction zone on the morning of Day 29 with 0 weapon durability and 1% health
20 EXP
Platinum

The Red-Eyed Phantom

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20 EXP
Platinum

Homeless Man Tower Defence

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20 EXP
Platinum

Beautiful Boy

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20 EXP