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72 Hours To Wake Final Boss (Alpha 0.1)
This is the base product, shows a bit of the mechanics, about to add to the actual fight, press shift to jump (In platform segments) arrow keys to move, and S to skip
Here's a prototype for a game I'm making, this is the final boss, it's a split between a Platformer overworked, and a dodge and counter Rpg for battles
#other
Mild Cartoon Violence
Mild Fantasy Violence
Animated Bloodshed
Mild Language
Comical Shenanigans
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