Comments
The gameplay itself is a regular office, as in FNaF. There is a button near the doors that turns on the light in the corridor. You have a monitor to keep an eye on Monty.
Keys:
The "Z" button is to turn on the Phantom Dimension.
The "Q" button - turn on the flashlight.
The button at the bottom of the screen is to raise/lower the monitor.
Press the button near the doors - turn on/off the light in the doors.
Right-click on the button near the door - drive away Monty, if he is there.
Hold the "Charge Freddy" button -...
Monitor:
Click and hold - charge Roxy.
Buttons "Cam 01,Cam 02,Cam 03" - switch cameras.
(The universe is messed up... Many animatronics are intertwined in one unknown world. Freddy did not want to stay and the hunt began for him... He has to survive the night from 12 a.m. to 6 a.m. He's in the end... survived,.. but...) - not canon...
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Version 1.01
List of changes:
1. The jumpscares Phantom Foxy, Chica, Roxy and Daycare Attendant were added.
2. Foxy now does not finish the night, but boogies and adds 500 units to the fear indicator.
3. The maximum power has been changed from 2000 to 10000 units.
4. Some changes in the menu:
a. "error correction" is now written in capital letters.
b. an arrow has been added near the buttons.
5. Flashing has been added to the camera buttons in the monitor.
6. White stripes were added to the monitor when switching cameras.
7. Monty now appears to be broken in the bay.
8. The monitor is now unavailable when there is no power.