
Comments (9)
really good game overall. i have only a few critics
on night 6 its little hard tell whether your aiming where you need to be with ksadmko. i would personally make it so it shakes it's head a bit to indicate whether you actually hitting it or not.
finishing night 6 was a tad anti climactic an ending custscene or something would do wonders for it.
some of the writing and dialogue in the intro cutscenes weren't worded the best, i would personally read over and re-write some of them to make a more cohesive story.
overall though i really enjoyed my playthrough and its really nice to see someone in the fangame community who understands what agony is and has taken some of the book lore and put it into their own game.




I maybe have found more bugs while playing through the new versions in general in short 1: Probably bug why in night 4 and 6 the window with description animatronics the window just flies off and doesn't stands in the same place what's on Night 3 as this shown in the screenshot (It's not a bug, but still.) 2: Why in night 4 and night 5 when does night begin i see numbers on screen but these numbers are not there at night 6 as this shown in the screenshot 3: why when i passed night 6 I have not open extra even though it was in the previous version of the game. Did you decide to remove it or what? 4: after night 4 the art with animatronic doesn't change at all (It's not a bug, but it's better to see new art than the same art) In general, I hope you somehow fix these bugs.
Why, when I open the game and when appears menu the game sound immediately becomes quiet and I have to go into the settings and make the sound at least louder or average so as not to play with a quiet sound and then everything will be fine but when I'm being jumpscare by an animatronic in different nights and i press button the exit menu and sound becomes quiet again, although before that, everything was fine with the sound until I didn't press the button to return to the menu in game over screen is this how it should be or what? and by the way, you can make at least a button retry button to start the night right away and I didn't have to you don't have to return to the game menu every time and skipped cutscene and start the night again and ln general I hope you fix this bug
The game definitely has a lot of effort behind it, but each night requiring so much of the player for presumably 6 minutes is a lot. Each character moves very fast and the game is already quite a handful by the second night,
why is seek there.
Free
Agony & Horrors v1.3
Full Game Release
Free
Agony & Horrors Demo
Game Demo
Free
Agony & Horrors 1.1
Old harder version
Story
You are Grace a girl working for Agony Research Facility as a nightguard to watch the agony monsters while discovering what happen to you.
Gameplay Overview:
6 playable nights with 2 of the 6 nights being boss fightish and a hard mode for those who want an extra challenge
Credits:
Inspiration: Ourple Guy, Scott Cawthon, Steel Wool
The game: Me :)
Ost: Steel Wool Studios, Awesomeed
All of the original Five Nights At Freddy's characters belong to Scott Cawthon & Steel Wool Studios
Mild Cartoon Violence
Mild Fantasy Violence
Comical Shenanigans





