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What do you think?

THE GLORY MY BOI SHOULD HAVE I LOVE THIS GUYYYYY

''edit'' im talking about anxiety sans

looks interesting

can't wait for frisk to start having a panic attack in the middle of a battle

this game is amazing keep going!!

wait, isn't this my life before I gained confidence?!

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Anxietytale is an Undertale AU created by hheisa, featuring artwork inspired by Mildly Famous.

  • Sans' behavior has undergone significant changes, now plagued by severe anxiety that deeply concerns his brother, Papyrus.

  • Previously reminiscent of Classic!Sans, a theory now circulates suggesting something traumatic may have triggered this shift. The transformation occurred during a leisurely walk through Waterfall together, when Sans suddenly vanished before Papyrus's eyes. After a frantic search, Papyrus found him just a few steps ahead, visibly shaken and clearly traumatized. (That's what I heard, not sure)

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Creator: @Yasmy

Coder & Artist: @CodeAbi

Coder: @PATATACHODA

Musician: @Lemon5601

Musician: @Kingpvz

Artist: @tyvvmvv


Recommadation:

Play UnderTale first for a better experience!


Ignore these lil' hastags, just keepin' them for more people to visit the game

Hashtags:

#Fangames #retro #Undertale #UnderTale #AU #AUs #others #fangame #deltarune #action #papyrus #sans #frisk #flowey #toriel #asgore #undyne #monster #au #genocide #rpg #puzzle #platformer #adventure #alternate #universe #expansion #strategy #pixelart #bullethell #single_player #turnbased #puzzle #action



all-ages

Check out the new thumbnail I created for Anxietytale!

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Finally finished the introductions, do they look better, or did I ruin them?

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Tried making an Inventory what is almost done, made a main menu and and some save slots what almost work

I think I finally figured out how to make Save Slots

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I tried, I failed
I don't know how to do it but I'll still try

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The first room is almost done

that took a whilee

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This is the progress I made today.

Many errors, but I will fix them

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Here it is the progress for the Dialogue System

There are some errors but I will solve them tomorrow

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The progress for the Naming Screen

Progress Report - June 2024