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Comments (3)

What do you think?

If this game doesn't get to top 4 I'd be sad

That is a really cool concept i havent seen before. Asynchronous multiplayer is a very unique idea this jam (you can blame me to i dont even have any multiplayer).

Even though the concept is cool there are some problems in the execution: The shield-barriers dont stay long enough so that you cant place them strategically. I think the best strategiy is to just draw them on top of the asteroids about to hit you and that feels a bit like those old flash 'click the target' games (but you cant just click as you have to drag the mouse a bit afterwards).

The art style is a bit inconsistent i feel. You have this interlacing stripe background but also pixel art and the pixels arent 'real' as they scale and rotate also different fonts.

What i really like is the 'near-collision' bonus as it encourages risky manouvers. I think with a bit more vision it would be even better.

TLDR: Unique and brave concept that is a bit rough around the edges - i liked to play it

dbd1b083-75bb-45e3-8643-0f961a9eb912.png

Your spaceship failed when the Portal lost connection. Send the philosopher spacecraft to investigate through the galaxies.

Cross the Asteroid fields until the wifi is yours!

#gamemaker #scifi #arcade #showcase



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