Comments (6)
I just played the web version! I found it adorable and I think you guys did well with the jumping & walking animation of the character. I feel like it'd be awesome to have some sort of backstory present to get an idea of what to think about while playing? I really like the color palette, the aesthetic of the song, and overall performance. I'll play the downloadable version in a bit and let you know if there's anything different in regards to performance, etc, but so far so good! So far it's nice! Add more!
Awesome! Haha
Actually the idea behind the game is awesome and for a 48h-made game this is really good, i just finished it and it was a cool moment ! I think you should add more sounds like for the coins and for when the character get hit. And i felt a little disappointed about the use of the block because there is only one block at a time falling and it is always in the same place on the upper screen, throughout the whole game
Also, no matter where the block is on the upper screen when it falls, it always falls directly on our head, which is not very intuitive.
But i really enjoyed this game and i hope you gonna continue to work on it !
This was game made in 48h as a challenge by me and @ian_starman
#platformer #retro #altgame #brickgame
Game jam theme: Connected worlds
How to play:
Arrow keys to Walk
Arrow Up to Jump
Enter to play
The game in this stage is a little hard, sorry for that.
In web press F11 for a better experience.
Credits:
https://opengameart.org/content/the-adventure-begins-0
https://opengameart.org/content/8-bit-level-music-pound-the-stage