


Mod includes:
For now around 250 fish, including some fish from the first part of Cave Expansion (which is a huge amount, almost as much as the original game has from what I remember)
Many new areas, including a few from the first part of Cave Expansion
...and much more
(The mod cant be fully made yet, because the game is now unmoddable on newest versions, so we are mainly focusing on making art, not code. We're hoping that the update on july 27 or 28th will give us the moddable branch or maybe we'll get it a little bit later.)
When the mod will release?
Alright, so when the moddable branch releases it should take approximately 4 months for the mod to come out and thats my plan for the coding, map and coding related stuff:
first, we're doing the upper half of the map(aka. The Distant Shore area), and coding most of the decorations for the entire map.
after that we work on the decorations that need more work to code
after that we make the rest of the map, area by area, after every area is finished we add most of the fish that inhabit a certain area - first, all fish for the distant shore and then for every area we finish, we add simple fish that use mechanics that are already in game and music for certain 2 or 3 areas
now, we should be around 2 months into development(school may slow down the process) and now we do more advanced stuff like hats and a few rod upgrades
and finally, the cherry on top - i code in the fish with complex and unique mechanics and behaviour and work on bug fixes
and around a few weeks before the release, we should be done and starting to fix bugs, maybe do some playtesting and by the time the mod releases, it should be polished and optimized quite well
Credits:
Credits to Aidencus for allowing me to use some of her fish
Credits to Burger for making some fish for the mod
Credits to Mr.Ytpforce for making a concept of scoutfin
Credits to Kus for making some art for the mod
Credits to Airy for making a sketch for gommo
#adventure #fangame #catgoesfishing #mod #iloveburgers #modding #cgf #caveexpansion2 #cem2 #CEM2 #caveexpansion #CEM #CGF #mod #niko