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What do you think?

Will there be a English version too?

This mod looks pretty interesting I will try it soon

Free

CGF:Stellar Exploration

Version: 0.2.12 days ago
Free

save

Version: 0.1.07 months ago
If you don't want to challenge the ghost, you can use this save file.

**"Yep, this is a 'Cat Goes Fishing' mod. Although the editable branch hasn't been released yet, I've put many tons of work into the old version to implement the following features—**

**All of these are fully functional in-game right now!**

- **New Fish Sizes!** *[Calamity]*

All *[Calamity]*-class fish have unique abilities. They won’t bite unless you defeat them first.

- **New Currency System: *[Energy Points]***

Some vanilla fish and all modded fish now carry *[Energy Points]*, which you earn by selling them.

- **New *[Master Angler Hat]***

It retains all the functions of the original hats while adding new perks.

- **New Planet Selection Screen**

After obtaining the *[Master Angler Hat]*, you can travel to any of the 8 planets in the *Fishing Cat Galaxy* (currently, only *[Fishing Cat Plant]* and *[Creeper Plant]* are available LOL).

- **New UI: *[Boat Upgrade Interface]***

Once you have the *[Master Angler Hat]*, you can spend *Energy Points* to unlock powerful upgrades, including:

- Extended potion duration

- Potion timer display

- **Press P** to activate *Repulsion Magic*

- **Press Z/X/C** to use potions

- *Panacea* (combines all three potion effects)

- *All-Seeing Eye* (zooms out the screen)

- *Worm Generator* (instantly spawns bait)

- *Anchor Teleport* (**Press T/P** to move your bait)

- Underwater bomb purchases

- Increased bomb stack limit (up to 10)

- Faster boat speed

- Instant line recall

- Expanded sonar range

- Toggleable *Flick* (with greatly increased distance)

- Toggleable *Sinker* (with much faster sinking speed)

**All of these are fully implemented in the game!**

**For fish, we’ve added:**

- 7 small fish

- 2 medium fish

- 4 large fish

- 2 giant fish

- 5 *[Calamity]* bosses (though only 4 are finished)

**Gameplay Progression:**

As soon as you start, you’ll encounter the first *[Calamity]*—***The True Ghost Fish***. It endlessly chases your bait, ignores bombs, and instantly kills any other fish. To hook it, you must first catch **16 specific fish** to calm its rage. Once caught, you’ll receive the *[Master Angler Hat]*, unlocking the *[Boat Upgrade Interface]* and access to other planets in the *Fishing Cat Galaxy*.

*Don’t want to deal with *The True Ghost Fish*?* Well.You can use a pre-made save file where all 16 fish are already caught, skipping straight to the mod’s main content.

**On the first planet, *[Creeper Plant]*, you’ll explore an ancient technological civilization [Creeper Cat].** After the *[Skyfall Calamity]* struck, this civilization was nearly wiped out. In their final moments, they built the *[Plant Guardian]*—a pinnacle of their technology. The *[Plant Guardian]* managed to force *[Skyfall]* into hibernation before using its own energy to power the capital’s shield. Most of the planet remains inaccessible until you fish up the *[Plant Guardian]*.

**For all mod-related fish, the in-game logbook includes commentary from *[The Veteran Fishing Cat]*and*[The sounds from the undergrond]*and even more.

- Team Starrysky Exploration #adventure



all-ages
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