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Can I be a VA?
Discord: Official_Sim_Naum

HISTORY
Whitmore Robotics Factory, an industrial facility led by its founder, Aaron Whitmore. A place where innovation knows no limits, and where the most advanced animatronics ever created come to life.
Following an ambitious partnership with Fazbear Entertainment, Whitmore’s technology reached a whole new level, creating unique entertainment experiences… though not everything went as planned.
You are Marc, a security guard who left everything behind for this job. What seemed like a great opportunity quickly turns into a constant challenge. During your night shift, you must navigate a massive factory, restore critical systems, explore hidden sectors, and stay in control… while something else moves in the shadows.
But it’s not all danger.
Among the lights, stages, and old creations, traces still remain of what this place was meant to be: a space of wonder, fun, and groundbreaking technology.
Now… it feels different.
Your mission is not just to survive.
It’s to uncover the truth behind the machines, the partnership… and the decisions that changed everything.
Your fate awaits.
And this time… you decide how it ends.

gameplay
Explore a massive industrial facility in full free-roam. Unlike traditional survival experiences, you are not confined to a single room. Every night, you must move through different sectors of the factory, each with its own layout, dangers, and secrets. Restore power systems, activate machinery, and solve environmental puzzles to progress. Navigate through corridors, underground levels, and restricted areas while managing your surroundings. But you are not alone. Animatronics roam the facility, adapting to your actions and movements. Some will track noise, others react to light, and some will simply watch… waiting for the right moment. Avoid direct confrontation, plan your routes, and use the environment to survive. Every decision matters. Every path hides something.
And the deeper you go… the less control you have.

Modelllers 3D:
@CR_games_
:Lead modeler responsible for the animatronics, map, and renders
@Tsukki_
:Responsible for animating the robots and map environment modeling
@YeepOut98
: map modeler
Music composer:
@Huesus
:Responsible for the game’s atmosphere and soundtracks
Programmer:
2D Artist:
#action #puzzle #fnaf #fangame #unrealengine5 #fnaf #fnaf #fnaf #fnaf #fnaf


