Comments (3)
A bit too difficult right from the beginning, too much enemy health and their range is too large for a small play area like this.
Making potions restore full health or spawn more often would be somewhat of a quick fix for this.
I would suggest key controls for movement and mouse for aiming/firing.
Other than that I liked the game, good art style and music. I’d keep playing it with more improvements and additions.
You have returned to Ralmore, a quiet uneventful town. Due to receiving a letter from an old acquaintance rumoured to be missing. One you journey into the town, you are attacked!
Just remember that fighting in the war has made you go slightly insane from having images of it float in your head from time to time.
So nothing is as it truly seems.
Update July 16, 2017
Skeletons:
Skeletons have been the issue of some players not being able to beat the game! So their hit boxes have been adjusted!
If this continues to be an issue ill adjust it more.
Squashed a few bugs!
Update July 18, 2017
Shooting:
Player can now shoot and walk at the same time (Once you target an enemy you will continue to shoot them till they are defeated),
FireBall:
Now shoots to where you aim with your mouse,
now is shot from holding down the left click,
Healing Potions:
Healing Potions now heal you to full health and spawn ever 50-55 seconds! Be sure to use them carefully!
Enemies:
Skeleton hit boxed lowered/fixed,
Skeleton get’s a lot slower but more health and slightly more damage (increased by 2),
Screens:
New Death Screen text,
A few more performance bugs were squashed!
Patch Week continues with working on healing effects, and a few other small bugs. If you have any more bugs please report them to me, or say them in the comments below!
Update July 20, 2017
Small graphical improvements,
Check out the new Fireball icon!
#action