Comments (280)
I'm going to be honest here and I hope you'll use this comment to improve your game. This game actually had potential but you ended up using similar mechanics and concepts used in FNaF like murdered souls taking over toys and robots, and I think that's what drew in the negative attention. I personally feel that you're not ready to release a second game and you should try to rebuild the first game before pushing a second one. It seemed like you had a story plotted out but it never ended up making it to the actual game or it disappears at one point in the game. The English translation was somewhat decent but still needed major improvement as there were a lot of spelling and grammar issues. This could also explain why people had a hard time understanding the instructions. The endings for the game clearly had no effort put into them as you just used the same scenes for them. The "secret" ending was too easy to get and not secret at all. Secret endings are supposed to be complex and give the player a challenge on finding it. Also, I get that you're a furry but the fox's design needs to be toned down...just a bit. In an odd way, her design greatly reminds of me Sally Acorn from the Sonic Franchise. Since she was supposed to be a mascot suit start her design out like that and then make it more complex. Because in all honesty, you made it sound like the Woodens punched boobs into the suit. I also think you should do more research on mascot costumes as this is not how a mascot costume would look. There are major differences between mascot costumes and fursuits. So, I think you won't like this one, but I get a lot of Mary-Sue vibes from the fox character (sorry I don't recall her name). It seems that she has magical powers with no explanation on how she got them or why she has them but yet she can control the "Woodens" and both she and the Woodens switch between being good characters and bad characters. She randomly becomes hostile and kills the player for refusing to help her and it's just unnecessary (she basically kills the protagonist for saying "no" which is unrealistic). Hell, I even ran her through the Mary-Sue test going off of information in the game and your actions and got a score of 125 (that's not good by the way). Finally, I understand that you don't want this to be labeled as a FNaF clone but you used a lot of tropes and mechanics that are typically used in FNaF fan-game (which technically makes it a FNaF clone). I also noticed that on a Steam discussion page that you admit that the game was inspired by Sister Location but continue to throw a fit when someone calls it a FNaF fangame. You also tend to blame Scott, Dawko and the FNaF community for why your game got a bad rep. Yeah, some took it too far but some were kind enough to tell you how to improve your game so it could lose the "clone" label and you still went off on them. This is the main reason why I said you're not ready to release a second game. Basically, re-write the story, get a better translator, use a different engine for designing characters, put more time and effort into the game, don't use FNaF mechanics/tropes, and you'll have a truly unique game.
I really liked the game, hope to see more in the future!
I made a video for my yt channel, here it is (I speak spanish on the video btw):
https://www.youtube.com/watch?v=1LmIwwT5HKU&t=306s
70% of comments -
"You can't sell a fan-game!"
18% of comments -
"Why does the squirrel have boobs?"
11% of comments -
"This is illegal"
1% of comments -
"It's simply inspired and isn't a fan game."
Guys. Your gonna disappoint the developer. Please don't be one of those people.
Game Soundtrack
Menu Theme
Â
Mild Cartoon Violence
Mild Fantasy Violence
Mild Realistic Violence
Brief Nudity
Sequel under development - go and take a look to the news!