
In 1998, Pincay and Waza had an idea that seemed impossible for its time: to create a fully automated amusement park where the animatronics were controlled by advanced artificial intelligence, without human intervention. The project was considered revolutionary and, against all odds, was a resounding success. Hundreds of thousands of people visited the park every year, drawn by the technology and the spectacle.
For two years, everything worked perfectly… until tragedy struck.
One day, a child began deliberately provoking one of the animatronics, placing himself in extreme situations just to annoy it. The AI, overloaded and damaged by the constant abuse, short-circuited. The animatronic lost control and collapsed, falling directly on the child. Weighing over a ton, death was instantaneous.
The incident shocked the public. The park closed immediately, was declared bankrupt, and was completely abandoned. However, no one bothered to turn off the animatronics. They remained there, active, deteriorating over time… and changing.
Years later, in 2009, two friends named David and Lauti decided to enter the abandoned place as part of a challenge: to stay inside the park as long as possible. What they didn't know was that the animatronics, after years of neglect, had developed hostile behavior, consumed by resentment and a thirst for revenge.
That night, the challenge turned into a nightmare.
This is the Start of Five Nights at Causas.
