Comments
(WARNING: THIS IS A JOKE MOD)
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Welcome to Friday Night Funkin': Deinfinity Edition, this mod aims to Improve the experience with Friday Night Funkin' with:
BETTER VISUALS
NEW INPUT SYSTEM WITH EXTREME ACCURACY
FULLY REMASTERED SOUNDTRACK
CHART REBALANCING
FULLY BINDABLE KEYS
HEALTH BALANCING
BOTPLAY
NOTE SPLASHES
DIALOGUE SUPPORT
ACHIEVEMENTS
MOD SUPPORT
CHARACTER EDITOR
VIDEO CUTSCENES SUPPORT
DOWNSCROLL, MIDDLESCROLL, SIDESCROLL, GHOST TAPPING, ETC.
REWORKED CHART EDITOR
LUA SCRIPTING
NOTE HSV/COLOR EDITOR
SEAMLESS CHARACTER SWITCHING
EXPLOSIVE ACTION
and, and......... and......... and......
uhhhhhhh....
fuck....uuhhhh.
OK OK
OK, let's cut to the chase here
I bet that you saw the screenshots or played the game, whatever, and you saw that this doesn't look like what I just described right now, which made you ask yourself: "what the hell is this mod actually about" or "what I just played" and "why I got recommended to play this?" or even "how long is the description? Does this thing have a world limit or something?".
This mod is basically like a mix between SiIvaGunner's Rips and stuff like Games Repainted or FNF but BAD, a full overhaul of the base game, but shitpost (and also some weird experiments I would like to do)
This is what the mod actually have (or will have):
All of the visual remade (I didn't say they were good or not)
YTPooped the entire soundtrack (Is that even a term? anyways)
Rewritten stuff like score and dialogue (Basically I changed the text)
All of the Charts are left Intact (at the very least in the boyfriend's turn)
REMEMBER TO LEAVE A FEEDBACK OF THE MOD, IT HELPS A LOT
FAQ
Q: How long did this took to make?
A: Longer that It should have been.
Q: When the rest of the mod (AKA: Week 4 - 6) comes out ?
A: I would say the dumb line "When itโs ready", but, to be honest it's almost done, I need to do 2 Things
I just need to find a way to get a copy of Adobe Animate running, since I have been using the free trial to export the sprites (NO, I will not buy a subscription to use a simple export command).
Finish Editing the Soundtrack, I have plans to edit the soundtrack, even something as simple as changing the vocals of a character.
Q: Wait if you didn't used Adobe Animate what software did you used to edit the sprites?
A: Simple, I used a older version of Adobe Animate: Adobe Flash CS5.5 Professional (Trust me, this helps a lot and you can get one on Internet Archive ) and also Gimp
Q: Is this mod related to GTA Definitive Edition?
A: no, it's just a coincidence and bad timing
Q: What about the Mac version?
A: My Fault, I owe you this one, I don't know how to compile a mac version, even them I don't have a mac computer to test out, sorry.
Q: After the full mod released, what you will do?
A: I Dunno, Probably add new content, since now I learned how to add and edit the source code, or work one another project.
Q: your English looks a little weird... Why?
A: English Is not my native language
Q: Android Por......
A:
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โโโโโ โโโโโโ โโโโโ โโโโโ โโโโโโ โโโ โโโโโ
โโโโโ โโโโโโ โโโโโ โโโโโ
โโโโโ โโโโโโ โโโโโ โโโโโ
โโโโโ โโโโโโ โโโโโ โโโโโ
Sorry I needed to clarify to T.H.E.M.
Source Code: https://github.com/PlayerYGitHub/Friday-Night-Funkin-Deinfinity-Edition
This work is licensed under aย Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.