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Furotako - GGJ version
Furotako
Description
Introducing Furotako, an exciting platformer that embraces the thrill of "Die and Retry" gameplay!
Dive into a whimsical world where you play as an adorable octopus toy on a daring quest to escape from a bathtub filled with perilous toys and a mischievous baby.
Leap from bubble to bubble, dodging obstacles and navigating tricky challenges as you chart your path to freedom.
With its charming visuals and engaging mechanics, Furotako promises you won't be able to stop until succeeding!
Are you ready to take on the challenge and find your way to safety? Grab your controller and embark on this unforgettable adventure!
Game originally made in 48h for the GlobalGameJam 2025 #Nantes.
Controls
ZQSD / WQSD / Left Analog for movement
Mouse / Right Analog for camera
Space / FaceButton 1 to jump
Left Shift / Left Trigger / Right Trigger to sprint
Credits
Jean-Yves Arsicaud - 3d Art, Rigging, Animation (https://www.jwhy.fr/)
Noé Couedel - 2d Art, Game Design, Programming (https://www.instagram.com/noe_makethings/ / https://www.linkedin.com/in/noé-couedel-b43a08311/)
Manuel DelaHaye - Concept Art / 2d Art
Hugo Dubot - 3d Art, Animation, Programming (https://www.linkedin.com/in/hugo-dubot-3d/)
Guillaume Escarieux - Programming (https://linktr.ee/mineogames / https://www.linkedin.com/in/guillaume-escarieux/)
Victor Malbet - Game Design, Programming (https://www.linkedin.com/in/victor-malbet-038185311/ / https://www.instagram.com/victor.mlbt.design/ )
Carla Zafimahova - Sound Design / Compositing (https://www.instagram.com/carlazaf_design?igsh=cDI1MDlneWhkaGZw)

#adventure #platformer #action #3D #madewithunreal #ThirdPerson #jump #bubble #tako #octopus