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Comments (13)

What do you think?

beaten the demo

overall, it looks neat, its just a little boring, like, nothing really interesting is happening

am i the only one that's having problems with getting into the different places in night 1 more then half the time the game doesn't let me go to another room

Toads eye sockets look so funny

movement cooldown needs to be reduced, since it creates impossible situations, like you beeing in generator room waluigi on right toad in left hall and beeing able to move only 2 (sometimes once, sometimes four times), and many more situations, I hope it gets patched, since this game looks promising

Game Soundtrack

2 songs

001 - Choosing your Nightmare
 

After the events of the cursed Factory, Richard Mcroy returns to his home, hoping to rest from the nightmarish creatures he faced. Yet, nothing felt normal, the house was quiet, too quiet. Despite this, he easily falls asleep, yet nothing could prepare him for what he was about to face...

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Five Nights at Wario's: Mcroy Manor Takeover is the secondary game in the Sanity Timeline, a custom timeline in which the base FNaW is majorly altered. How? Who knows!

The game is split into 3 separate modes; Mcroy Manor Takeover, Dementaphobia Dangers and Effugere ab Animo.

Mcroy Manor Takeover:

After finally escaping the haunted factory that beseeched him for six nights, Richard G Mcroy returns to his manor, previously owned by his father. It was finally over, he thought. Or was it? He wakes up in a place completely different to where he once was with a monitor above him. Did those same spirits follow him home?

Dementaphobia Dangers:

Apart of a paranormal investigation group, you've been tasked by the owner of the famous Fast Food Company brand "Wario's Fast Food" to investigate one of his factories after paranormal reports from local sources. Spending 5 nights in this place would surely be worth the risk to see if the rumours are true.

Effugere ab Animo:

Trapped in his own mind, a cunning yet familiar foe decides to take back what he rightfully owns and stop his tormentor before he fully removes what will he has. It's your task to help him on his journey, to save your foe less your foe becomes a puppeteer like the rest.


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(Still do not care that Legalisation is spelt wrong :V)

Five Nights at Wario's is a fanmade game originally made by @WwwWario . In no way is the events of Five Nights at Wario's: Mcroy Manor Takeover or any game that happens to be made associated with the official canon of Five Nights at Wario's.

Five Nights at Freddy's is a game series owned by Scott Cawthon.

Clickteam Fusion is owned by Clickteam LLC.

The Characters Depicted are owned by Nintendo Co., LTD.

Any Music or Sound Effects used are either used in the official games except slightly edited, or are from random Sound Effect Websites... I'm not going back to find all of the sound Effects Websites.

NO PROFIT IS BEING MADE FROM THIS GAME WHATSOEVER, AND UNDER NO CIRCUMSTANCES WILL IT EVER BE SO. NO COPYRIGHT INFRINGEMENT IS INTENDED. TIME SHIFT FALLS UNDER FAIR USE.

Copyright Disclaimer under section 107 of the Copyright Act 1976, allowance is made for “fair use” for purposes such as criticism, comment, news reporting, teaching, scholarship, education and research.

Fair use is a use permitted by copyright statute that might otherwise be infringing. 

Non-profit, educational or personal use tips the balance in favor of fair use.

Basically, If I don't make money from this, its alright.


Meet the man behind the Mcroy Manor Takeover:

@Fruppet_Games - Hi, I'm Fruppet :)


Other Sanity Timeline Games:

FNaW: Time Shift

#fnaf #pointnclick #survival



teen
Intense Cartoon Violence
Realistic Bloodshed

i am definitely a ghost delivering a message on fruppet's behalf. i have come to tell you that fruppet isn't being lazy and not making his games.

whenever he has free time he's doing small work. he's just finished another characters ai.

ooga booga.

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Finally.

STUFF.

Can you believe it?

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behold.

peak loading icon.

(I'm working on MMT now, I'm motivated by Wario's Shmoves. Expect me to talk more about this game in the future, hopefully)

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As a birthday gift from me to you, here is the true final gameplay loop for the Main Mode of the game. Don't mind the time in the top left btw, I was just ensuring everything worked before I recorded this.

Five Night's at Wario's: Mcroy Manor Takeover

(The Real) Devlog #1

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I swear to Entity 01 if I reset progress on this one more fricking time-

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Five Nights at Wario's: Mcroy Manor Takeover
Devlog #1: Forgotten

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School started up for me recently, so I won't be making as much progress on this or Relived Damnation. But, I have actually started work on Dementaphobia Dangers and half of it's gameplay.

Out of interest, anyone find the layout of it... familiar?

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I uh... may have changed the gameplay again...

Yeah... Well, kinda. It's not fully done yet but I want to have it be more than just a TV. So, I decided, lets do 2 rooms and the TV!

(Also, I have no idea how my movement thing worked first try)

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And here is the horizontal scrolling! In the article will be the code I used for it. I may even release an mfa where it is just both scrollings. We'll see.