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What do you think?

I want to enjoy this game but I just can't bring myself to enjoy it. It's very buggy. I'm not even that far into the bunker and I've already experienced quite a few bugs and one crash.

-Fly sprite didn't disappear after my first battle against the Frog enemy

-Loox enemy said 2/2 recruited after recruiting just the first one

-I tried healing with the bone healing item and it instead said I used the apple pie and I recovered full HP instead of 12. I did consume the bone healing item, though

-I just couldn't press continue or give up after dying??? I tried but nothing was working

-I interacted with a chest in that room full of hands in the overworld that hurt you. Someway or somehow that caused one of the hands to shift (I think), so I could now interact with the back of the hand's arm, and once I did that the game crashed

-Not a bug, but please polish blue soul in this game. Not being able to jump again until you let go of up and press it again once you reach the ground is annoying. Also, you don't stick to green platforms, which is misleading because that's how they work in Undertale. Usually fangames make non-stick platforms purple

-Also not a bug but the hitboxes in this game on bullet patterns are too strict in general

I'm sorry if this comes off as harsh but this game definitely needs more time to be polished.

(Also, I sent this a few hours ago but it mysteriously disappeared from the Gamejolt page, so I'm reposting it)

this gam was pretty cool but there was no boss battle against a giant poop monster. this is usually a deciding factor for whether i enjoy a game or not so please add a boss battle against a giant poop monster thanmk you in advance.

just finished playing, i thought it was a pretty neat experience. (spoilers below for anyone else reading)

it was really good at creating ambience, the use of realistic-looking photos and images was nice near the end. the one with friend at the beginning was a good first impression, i actually wish it looked like that in its fight. the logs were nice and i think having it be a post-roaring scenario was definitely interesting to see and i kinda wish we got to see more of how that affected things. i was a little surprised we weren't able to go see the school, and the absence of hometown, i feel like that may have been a missed opportunity. i dunno, more hometown stuff in general would have been neat.
the monster kid fight was probably the highlight, the images and documents flashing on my screen were a really cool touch, and the point i was at with the logs definitely really put how depraved dess is of any resemblance of life and i thought that was neat. (although the flashlight scene beforehand just felt out of place, i feel like that could have been removed and nothing would have really been different)
i do wish the fights themselves could have been a bit more interesting, i felt the fights against friend and issue were fairly underwhelming and easy, this fangame isnt really challenging at all to be honest i probably died a single time to issue and that's only because the dash is fairly buggy and doesnt really feel like working sometimes, maybe look through that again if you're gonna do an update
also this may just be me, but i feel like the distinction between chris and kris could have been made clearer? i still dont fully grasp what exactly chris is meant to be, and those final signs in roots gave me mixed signals. i feel like gaster's involvement could have been acknowledged more, given his massive role in the story. i'm surprised we never really got to meet him face to face or learn what happened after his encounter with dess (maybe i missed that but i dont think i did? im pretty sure i found everything i could)

all in all this was a really cool fangame that does well with ambiance and visual presentation, a neat story with room to grow, albeit with some underwhelming encounters
i liked it!

I finished the game (Spoilers), and I will say the first part of the game had me and the other sillies I had on call hooked. The realism sections were a definite highlight, and the mystery of seeing hometown post roaring, trying to figure out who the hell you are and how things ended up like this was really good. However it was in the later half we noticed certain things, such as a few attacks being a bit unfair (Immediately spawning in you,) and certain fights being underwhelming. It just felt like certain aspects of the game were focused on and given more attention than the rest (Namely the friend fight, but i'll talk about that in a moment) The art style choice was amazing, and the music was something else entirely. But back to my least favorite part was the Friend Fight. It didn't really match the tension building up to it, and just felt too silly in comparison to the rest of the fangame. The music was missing something, and friend was just lackluster in comparison to dess's sprite. Something like friend's first appearance would've been better. But beyond that, the fangame was an overall positive, even if the friend fight left a sour taste in my mouth. Sorry if this was a bit harsh, but I felt I needed to give my opinion. I believe this would've been better if given more time to cook

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Free

LOST DELTARUNE

Version: 0.1.210 days ago

Listen to the OST here: https://on.soundcloud.com/H5jvXJuDYnO6e62yuj

https://www.youtube.com/playlist?list=PLDZUppej5WaLJWAdi_OGh-0K7alsBTfoK

Thumbnail art by @duxerz

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all-ages
Cartoon Violence
Fantasy Violence
Mild Realistic Violence
Realistic Bloodshed

0.1.2 Patch

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