Comments (31)
I really liked the rendering style and general mechanics. It's like if someone took Vib Ribbon and made it a bit more fleshed out of a platformer. Weight of the player movement feels good. Nice work!
getting this error on launch: "command line option syntax error. type command /? for help"
Played it and it reminds me a bit of The Impossible Game, which makes it pretty awesome! Recorded a little gameplay of it, haven't finished the whole but sure hope there's checkpoints XD
New to this whole indie games thing, hopefully I will be able to get feedback for my channel :) If ya don't want to, it's fine. Just wanted to gather an audience for this game
Here's a link of the gameplay to the fabulous game : https://www.youtube.com/watch?v=qvPY_uuuK0c
Thanks for providing quality content for my channel!
i loved this game
WOW nice game and as DEV i five 5/5 just for the engine that must be hard to code am waiting for the open source to come out and again WOW game!
!!!! important: If you're on the GJ Client click [...options] and download game !!!!
or find it in the folder and run executable.
The LineWorld Series is an ongoing games project by Jared Johnson. LineWorlds are all developed in a home-made vector engine created with Game Maker. The only consistent rule of the LineWorld Universe is that everything be made of lines. A LineWorld game can be a platformer, top down flyer, or even a point and click adventure. The Music of LineWorld is collaged across levels creating a transforming musical experience that follows progression in the game. In the premiere game LineWorld:the First Story the protaganist is a small walking house that travels around several distinct levels. This introductory challenge serves as a proof of concept with dialogue from the developer of LineWorld.
If you have any ideas or want further information about Lineworld
Please email me at [email protected]
#platformer