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Warning !!! : This description is still a placeholder and it's in development

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  • Open World & Survival FPS.

  • Procedurally generated terrain, map and Realistic living enviroriments with fidelity to Mexico.

  • Hunt or be hunted! : Advanced Ai with teams and factions, they can hunt you down, strafe, react to sound, search for hostiles and be in alert, allies and friendly factions can be commanded by you.

  • Survival mechanics such as stamina, thirst, hunger and more.

  • Wildlife system, including sealife.

  • RPG and Puzzle gameplay elements for more immersion

  • Unleash the power of Wicked Engine: Real-Time lighting, Weather system , 3D Sound, Physically Based Rendering & Shaders, Volumetric Clouds, Tesselation and Screen space reflections and the Bullet Physics Engine.

  • Awesome Day & Night cycle system

  • Hardcore gameplay, fight in long or short range combats, inventory system and much more

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MadBlood is in development and everything showed may change in final product.

DEVS :

@StamBlyat & @IamDeltaZone

FEEL FREE TO CONTACT US WHEN YOU NEED.

#action #multiplayer #survival #vr #shooter #puzzle

System Requirements ( current )

Minimum:

OS: Windows 10 or higher

Ram: 8 GB

CPU: Intel Core I5 4560K / AMD FX- 8350

GPU: GTX 780 TI 3 GB / RX 580 4 GB

SPACE: 45 GB (SSD RECOMMENDED)

Recommended:

OS: Windows 10 ( Do not use 11, it works but is better on 10)

RAM: 16 GB DDR4

CPU: Intel Core I7 6700K / AMD Ryzen 7 1700X

GPU: Nvidia RTX 2060 6GB / RX 5600 XT 6GB

SPACE: 50 GB SSD



mature
Realistic Violence
Realistic Bloodshed
Alcohol Reference
Drug Reference
Brief Nudity
Suggestive Themes
Strong Language

Just to note, MadBlood is windows only! we have no plans to linux or Mac, well not for now ;)

Dev Log #2

Small adjustments at weapons

Started the adding of side missions

Basic scenery Dev

New effects

Character Variations

Use of 3d scanned assets for some rocks & static props for high quality

Loading...

First teaser for proper title design reveal (No messages hidden ;)

Official system requirements

News : MadBlood will be also available on ITCH.IO

DEV LOG #1 Part 4

Essential Content:

Graphics -

Real-Time Lighting

HDR

Tesselation

SSR (Screen Space Reflections)

FXAA.

Gun functionality:

Jamming ( No, it can't break but can get jammed then unjammed by player)

Special Actions

Meele

More to come :D

DEV LOG #1 Part 3

Essential Content:

Water -

Functionaly

Basic Physics

Splashes ( L0L Cybarjunk cry about it lmao)

------------------------------------------------

Bug Fixes

Adding Factions

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Note this is the basic, Lot more to come!

DEV LOG #1 Part 2

Essential Content

Basic Gameplay:

Walk & Run

Crouch

Jump

Flashlight

Stamina

-----------------------------------------------------Characters:

Ally & Enemies

Decent Quality

Use Of Weapons

Talking With Characters (W.I.P)

DEV LOG #1 : Essential Content:

Weapons -

AKM

Phoenix (Heavily Based on Desert Eagle)

Close Quarters Battle Rifle (Based On Close Quarters Battle Receiver/MK 18)

Snub Nose Mini ( Based On Snub Nosed Revolver)

AR-15

Yellow Chainsaw

Combat Knife

R870

M67

MadBlood devlog will be posted here, feel free to contact me

or @ThePieBaker0701 if you want.

Read this : Game is still on early stages of development, we use a new rendering engine called "Wicked Engine".

It will be free