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What do you think?

Where can I download the previous versions? I am only seeing a download available for the most recent version.

this has some potential, very nice work

I didn't think that adding more platforming mechanics would make a better LEgends but you've clearly proven that wrong. I can't wait to see the games full release!

Discontinued bc I'm working on my own game now!

Megaman Legends 3 fan game by Sid Naik



all-ages
Cartoon Violence
Fantasy Violence
Mild Realistic Violence

0.5.5 Update: NEW Hanmaru attack. Haven't added damage visuals/logic to Megaman yet but I might just do that next since the fight feels kinda cool now. Also fixed Ledge Grabbing bug where ledge grab happened automatically after pressing the button once.

0.5.4 Update: Ledge Grabbing is a GO! (Note: I know the grab offset is horrendus, I will get to that) Updated controls in image above!

0.5.3 Update: Fixed bug that caused destruction effects and music to not appear. Fixed infinite Dodge Roll bug. Buster shots are now unaffected by fog. Might've overdone it on the fog though

0.5.2 Update: New control scheme (see first post below) and added dodge roll mechanic! (I did not playtest this so it might have a bug, next update will be the final character controller, minus some polishing). Soon to come, better reaverbots (:

0.5.0 Update: Added the Santa hat lol. Wall running is better!

0.4.0 Update: Slightly better lock on system, +more SFX, more character interaction stuff, W a l l R u n n i n g, updated dash. Updated controllers. Movement is entirely lefthanded now, interaction right handed. See first post below!

0.3.0 Update: Lock on system, +SFX, Dash, Character interaction, shaders, +Zakobon!

Controls(any game pad):

Left stick: Movement speed and direction

Right stick: Camera look

Rtrigger: Shoot

Rbumper: Press once to lock on/change target. Twice, quickly, to disable

Ltrigger: Wallrun

Lbumper: Dash

A: Jump

B: Dodge/Roll

X: Ledge Grab (Hold)