
Comments (4)
Just beat the game. Its not bad I see potential here, but I think whenever you think you have the time you should fix the office turning a little bit and fix the glitch where when i touch the camera button i somehow turn on the office light. And maybe in the future add something into the game that wont allow players to just close both doors, put on the mask and just sit there and beat the full game. Other than that, nice work keep it up!
This game is interesting, however I have a couple things to note.
Firstly, I would like there to be some sort of fullscreen mode in the game to make it more enjoyable.
Secondly, I've discovered a bug that allows you to press the door and light buttons with the camera tablet up.
Thirdly, I believe the hitbox for the camera and mask should be made larger at the bottom in order to prevent a sort of glitchy loop of flipping them up and down as I've witnessed.
Fourthly, the doors appear to have no power or overheat mechanic. This makes things feel rather too easy. Perhaps having a power mechanic for just the doors would help that.
Fifthly, I noticed that the extras (just called "Extra") is visible at the main menu from the start, yet does nothing. I can only assume it will unlock once the game is beaten, but I'd suggest either making the button disappear or be greyed out until it's usable.
Lastly, there seems to be no instructions on the animatronics at all. You don't have to explain them exactly, but letting you know if some would be repelled by the doors or not would certainly help.
Other than these points, this game has wonderful potential that I would love to see grow!
Nightmare Shift: security Simulator
CONGRATULATIONS!!
> You passed the first phase, now you need to pass the second phase, which consists of training you to be a highly trained security guard for the night.
> Don't worry, our animatronics will be chasing you, but they won't kill you (I'm not so sure).
> Your training lasts from 6:00 AM to 5:00 AM
Good luck!!
CREDITS
Script: @FJ20 ![]()
Modeling and Rendering: @FJ20 ![]()
Programming: @FJ20 ![]()
#fnaf #horror #pointnclick #estratégia #fangame #fnaf #fnaf #fnaf

