
Comments (4)


A very similar game, in the same style as the previous one you released, I'm referring to: "Rosaura Docelestial: Rescue from Despair." Objectively speaking, I like "Rosaura Docelestial: Rescue from Despair" more than this game, even though they are very similar. Thank goodness the game tells you that you have to do something specific in the room before leaving because even if you increase the character's speed to maximum, going from door to door is super slow. I also had a problem with the lever object; I kept pressing it on top of the key object (the plushie), and it wasn't registering. That was probably my mistake because it was hard to figure out where to press on the key object. I didn't understand much of the lore because I don't know much English, and I didn't quite grasp why everything is resolved by giving each member of the gang a plushie, but that's basically my mistake. The game could even be in the same universe as "Rosaura Docelestial: Rescue from Despair." This game, like the previous one, was released 9 years ago, and for its time, I think it's good, although... Just like in the previous game, I don't understand why there's a "Save" button if the games are quite short, but oh well, if I had to put it on a tier list, this one is a little below "Rosaura Docelestial: Rescue from Despair".
I know the animations look like the Monty Python Department of Silly Walks, but animation isn't really a strong point of mine. If I had help with it, it would've been of much higher quality.
Heavy Metal Nannulf: The Strange Stage
Nannulf Tungmetall is about to attend a concert of a visiting band, but something is keeping them from coming out. Nannulf gets to the bottom of this.
This game was made for July 2017 MAGS for Adventure Game Studio's forums. The theme is "I Come Here Often."
Opening Theme: Metalmania by Kevin MacLeod
Ending Theme: Take the Lead by Kevin MacLeod
Sound Effects from RPG Maker XP
#adventure

