Comments (96)
I love this prototype ! great job!
it looks spectacular =O
This game has certainly several things that need a development. I really like its style. I’ve seen a lot of good comments and I think that this type of game deserves it.
Fun!
This is a nice prototype, but I would like to see other updates to better evaluate !
Racing game survival that integrates arcade components with rpg and simulation elements for emotion and a new experience, even for those who hate racing games.
The Story
The story catapults you in the shoes of a talented runner adrift, tired of the usual races, so much to join on the internet to a mysterious, anonymous tournament but with the promise of being totally out of the rules.
Shortly afterwards you are kidnapped and you wake up in a laboratory, where you are informed that you have been accepted at the NOIZ tournament, an interstellar tournament organized by the alien Tumak race, where you and others will have the opportunity to experience something unique and dangerous.
Every four years The Tumaks choose a planet picking up pilots and vehicles, making them compete against each other in a tournament dictated by rules and settings out of the ordinary. The Tumak breed is a race based on competition and uses these tournaments to make bets and have fun.
Casate (Alien Houses)
The Tumak have some houses and you will belong to one of them. At the end of the race( to encourage you to win reaching good positions) you will receive special prizes or upgrades.
Skills Pilot
The skills of the pilot will be a sum of two different branches, one concerning driving skills and the other concerning passive and active skills, all combined with your skills!
Current Features:
Realistic But Fantasy Environments
Dynamic Event With Quest System
Dynamic Whether
Competive IA
Nitro mode
Destroyable Environments.
12 original songs (at moment)
Logitech G920 Racing Wheel support
Gamepad Xbox 360/ONE Controller support
Keyboard Support (Logitech G920 wheel is recommended)
Full Realistic Vehicle Physics
Simulation and Arcade Drive Controls (select simulation c/d or arcade a/b)
Story Line (not full implemented at time)
12 Tracks (we will hopefully remedy in a short time)
3 Vehicles (it's a temporary vehicles, we'll do better!)
Vehicle With Damage System
Vehicle Customization (only skin at moment)
Experience, The Player Has Experience With Bonuses Depending On The Level
Pilot Skills (not full implemented at time)
Alien Houses (not implemented at time)
Achivements System
Multiplayer (not implemented at time)
DRM-Free
Platforms: Windows, Linuxº, Xbox Oneº, PlayStation 4º,
º if we find the necessary funds, not implemented at time
Developement NOIZ
When we created the concept of NOIZ we questioned what we wanted to present to the public, the answer was: a survival racing game that integrates arcade components with elements of simulation and RPG, a driving experience totally different from the others, realistic and engaging.
We wanted to insert strong emotions and feelings, detailed settings, but also much more. We have created something to try to understand it in full, a unique experience.
In addition to seeking funds for Noiz, we are more interested in having a relationship with the players, and better understand from this prototype what and how we have to improve the product, before starting campaigns and advertising.
All video games are nothing without the players and, as a player, we know how important it is to listen to feedback and believe in the game.
We hope that with your help we can turn Noiz into a finished game in a short time. Support us and criticize us if necessary, but above all talk about Noiz.
For those who will buy our game at full price even if now it is only a prototype, we thank you very much, but please and especially tell us what you liked and what you did not like, make us viral and we will be strong enough to reach our goal..
We may also find that certain systems or mechanisms we are talking about today are simply not amusing or useful for game health. In these cases, keep in mind that the game can change fundamentally as we work through feedback, testing.
We believe in this project and you?
Give us your Feedback
Tell your opinion about car's videogame, partecipate to our study, simple fill our short Survey, click here!
Technology And Requirements
The graphics will be completely scalable and in any case the player will have total control over the graphic and functional settings.
Minimum System Requirements
Operative system : Windows Vista SP2 x64
Cpu Processor: Intel i3 / AMD Fenom II x4
Hard Disk Space: 4Gb
Video Card: Nvidia GTX 1050 / AMD R9 280
Direct X:10
Sound Card: DirectX 9 capable
Reccomanded System Requirements
Operative System: Windows 10 x64
CPU Processor: Intel i5 / AMD Ryzen 5 1400
Memory: 6 Gb
Hard Disk Space: 4 Gb
Video Card: Nvidia GTX 1070 / AMD Vega 64
Direct X:12
Sound Card: DirectX 9 capable
!ATTENTION! In the game settings if you do not have G-sync or Freesync:
! >>>>>>>>>>>>>>>>>> Vsync is must be ON <<<<<<<<<<<<<<<<<<<<<<!
Game Schedule and History:
Dec 2017, Noiz Prototype Released
Jun 2018, Noiz Prototype First Update
Oct 2018, Noiz Prototipe Second Update
Known Bugs:
Force feed back persistent, inconsistent (fix in progress)
If the name of the character is very long, go out the car (fun, we will not fix it for the moment).
Unbalanced audio
Auto in graphics setting not work correctlyRearly Wrong Way when activated car reset 2 times (fix in progress)
The intro movie misses the effect when the Tumak presses the button to build the environment (fix in progress)3rd jump, something collides with the car (fix in progress)
like us on Facebook! this link!
Supports the project on Patreon!
Thank you for watching our work, now play it. Good luck.
We'd be glad to answer about the game or the development process of this title.
Staff:
Alessandro Paduano (Programmer / 3D Graphic-Texure-Scenario / 2D Graphics)
Matteo Petracci (3D Modeller / Animator)
Giorgio Rindonone (Sound Design / Music Design / 2D Graphics)
Francesco Parrinello (Programmer)
Alessio Paduano (Photography Director / Quality Assurance )
(2D Artist / Concept Artist)
Andrea Puleio (Marketing Strategy)
Antonio Iocca (Coordinator)
Music Partnership:
Stefano Croce(Criminal Madhouse Conspiracy)
Fabio Ciccone (Criminal Madhouse Conspiracy)
Francesco Romano (Criminal Madhouse Conspiracy)
Marco Mercuri (Criminal Madhouse Conspiracy)
Alessio Ciccone (Speed DJ)
Tags
#singleplayer #multiplayer #localmultiplayer #local #solo #survival #retro #scifi #fight #rpg #sports #adventure #race #arcade #simulation #alien #destruction #dirt #mud #made_in_italy #rally #buggy #car #vehicle #tournament #player #experimental #3d #64bit #windows #indie #indiegame #free #demo #challenge #challenging #oldschool #trophy #trophies #achievement #achievements #scoreboard #scoreboards #race #racing #drive #driving #easy #medium #hard #nitro #turbo #engine #wheel #wheels #tire #tires #blowoff #performance #brake #brakes #exhaust #suspension #fuel #replacement #steering #bumper #bumbers #fender #fenders #hood #hoods #mirror #mirrors #video #videos #image #images #music #scary #crazy #cool #awesome
#action
Mild Realistic Violence
Realistic Bloodshed
Comical Shenanigans
Hey everyone,
We’re Tatti Games, the official studio which succeeds NAGE. If you want to read about the change in names and our plan for this project, you can read our post here: https://www.tatti.srl/.