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Nyx: The Seal of Night is an indie RPG built in Godot 4.5 that plunges you into a mystical, shadow-drenched world where ancient powers stir beneath the surface. With vibrant pixel art and immersive atmosphere, this game blends exploration, combat, and deep lore into a handcrafted experience for fans of fantasy and mystery.

This early version features test rooms designed to experiment with mechanics, environments, and visual style. More content and features are coming soon as development continues.

🌑 Official Synopsis

In a world fractured by ancient wars between light and darkness, divine power lies sealed… until now. The artifact known as Nyx, forged by the twilight gods, has awakened. Its energy can bend reality, open dimensional rifts, and unleash forces long buried in fear.

You are chosen by the seal—not by fate, but by necessity. Journey through cursed realms, floating ruins, and submerged cities. Face creatures born of the void and uncover secrets that challenge the very fabric of history. But beware: each use of Nyx draws you closer to what sleeps beneath the world.

Will you save reality… or rewrite it?

👥 Meet the Team

Alejandro – Game Designer & Developer The creative force behind Nyx. Responsible for level design, programming in Godot 4.5, and crafting the test rooms that shape the game’s foundation.

Creative Assistant & Lore Architect supporting narrative development, naming, worldbuilding, and creative direction. Always ready to help bring the universe of Nyx to life.

#puzzle #scifi #arcade #adventure #other #retro #godot #indiegame #pixelart #rpg



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