Comments (3)
Please provide some screenshots, so we know what we will spend the next hour or so downloading. because damn, 1gb, that's a lot for an indie game..
OpenWorldGame (Working Title) is a major title i decided to start working on that is my BIGGEST project to date. Upon full release, 3 maps will be available to play, All mechanics excluding inspect will be completed, and Customer Support will be active.
Follow the game for updates as i will be posting a new devlog every couple weeks.
Features (Still being updated):
Graphics:
4K Resolution and HDR Lighting support
Photorealistic Graphics
Extensive Graphics Settings including Textures, Shadows, Anti-Aliasing, Res-Scale, and Frame Rate (30, 60, 120, Unlimited).
Controls:
Extensive Controls Menu including Bindings for Controllers and Keyboard and Mouse, Sensitivity Adjustment Settings.
Audio:
Turn Music and Sound FX On/Off
Gameplay:
Singleplayer:
Explore 3 Massive maps upon launch
FAQ:
Q: Will this game be released for free?
A: Yes
Q: Will this game come to PS4 or XB1?
A: No, i have no plans to release it on either console and i probably never will.
Q: How many maps will be in the game?
A: 7 in total after launch, 3 at launch, and 4 added through updates
Software:
Modeling and Animation: Blender
Game Engine: Unity
Music: LMMS (Linux Multimedia Studio)
Special Thanks:
xXBaconSlayrXx for his support for me during the development of this title.
KingPika for being a great friend during development.
System Requirements:
Coming Soon
Estimated Game Size: TBA
#adventure