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What do you think?

Please provide some screenshots, so we know what we will spend the next hour or so downloading. because damn, 1gb, that's a lot for an indie game..

OpenWorldGame (Working Title) is a major title i decided to start working on that is my BIGGEST project to date. Upon full release, 3 maps will be available to play, All mechanics excluding inspect will be completed, and Customer Support will be active.
Follow the game for updates as i will be posting a new devlog every couple weeks.
Features (Still being updated):
Graphics:

4K Resolution and HDR Lighting support

Photorealistic Graphics

Extensive Graphics Settings including Textures, Shadows, Anti-Aliasing, Res-Scale, and Frame Rate (30, 60, 120, Unlimited).

Controls:
Extensive Controls Menu including Bindings for Controllers and Keyboard and Mouse, Sensitivity Adjustment Settings.

Audio:
Turn Music and Sound FX On/Off

Gameplay:
Singleplayer:
Explore 3 Massive maps upon launch

FAQ:
Q: Will this game be released for free?
A: Yes

Q: Will this game come to PS4 or XB1?
A: No, i have no plans to release it on either console and i probably never will.

Q: How many maps will be in the game?
A: 7 in total after launch, 3 at launch, and 4 added through updates

Software:
Modeling and Animation: Blender
Game Engine: Unity
Music: LMMS (Linux Multimedia Studio)
Special Thanks:
xXBaconSlayrXx for his support for me during the development of this title.
KingPika for being a great friend during development.

System Requirements:
Coming Soon

Estimated Game Size: TBA
#adventure



all-ages

Patch 1.1 Live

Known Bugs currently

Screenshots for the game have been uploaded

Screenshots for the game have been uploaded for people who want them, Menus need work i know, but this is a Beta, this is not a representation of the final product.
Another Devlog will go up with known bugs

BETA IS NOW AVAILABLE!!!

The first Beta build is now live, it contains the first map in the game. Please give your feedback on anything i can change for the full release, that’s what Beta’s are for anyway.

System Requirements now Available

Multiplayer has been Cancelled

I have decided to cancel Multiplayer due to having problems getting it implemented with the Menus and Maps. Don’t worry, i may consider adding it post-launch, but for now, Multiplayer is out of the game.

RELEASE DATE HAS BEEN SET

The game is slated for release on November 8th, 2018.
Make sure to look at the description of the game for additional information.

Welcome to the Devlog of OpenWorldGame

The Devlog will be containing any news regarding the status of the game.
Make sure to follow the game to ensure that when i post any new posts in the Devlog, you’ll be the first to find out.