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Comments (62)

What do you think?

this game is epic

Game's is absolutely amazing.

epiko

Really good, keep up the work!

I want a more bootiful looking map!! =>

Project : Action

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is a WIP first person action game i've been developing recently, the goal for the project is simple really. Deliver the most fun, crunchy and badass mechanics i can to let the player live out their action movie fantasies. The idea came to me from playing a few notable fps's like superhot and sword with sauce, i thought they were amazing bases for a game and with a little expansion they could be utterly breathtaking experiences. So i hope to achieve that over the course of development, Taking on board any critique or ideas you post if they seem kickass, so please don't be afraid to comment!

FEATURES


  • Time Based Movement - Just like superhot, time moves when you move, allowing you to take stock of the enemies approaching and carefully plan your next move.

  • Directional Combat System - Melee attacks are dependent how you move. By flicking the mouse in various directions you can initiate specific moves, flick it left or right for hooks. Flick it upwards to deliver a powerful uppercut, this extends to weapons as well.

  • Enemy Grabbing? - Yes, you can grab your deceased enemies and use them as a club to beat their friends to death...cough

  • Dashing - With the press of a button you can move with a burst of speed, allowing you to get the fuck outta dodge when things get sticky or to give your blows extra oompth with the added momentum.

  • DuckDodge??? - You can crouch down akin to most games, but by holding the button you'll gain a boost of speed while time slows just a little bit, letting you potentially bob and weave beneath attacks.

  • Blocking - Raise your arms and bruise that cube fuckers hands as they collide with your impenetrable guard...just be cautious with the timing lest you misjudge it and make a fool of yourself

  • And More - This games only in the very earliest stages of development, so changes will happen and plenty of additions are to be expected in the future. But you, you're a part of that. Just drop a comment in wherever you like about things to change or add and i'll get right on it, just be considerate. I would say sensible but that'd be awfully limiting now wouldn't it?

#action #shooter #arcade #other #platformer



teen
Cartoon Violence
Animated Bloodshed

Improved Blocking animations, both static and directional.

I'M BACK!!! (With news)

Wall Vaulting!

The movement felt like it was missing something before but now things feel a lot more fluid, what do you think?

  15 votes Voting finished

Gifs because yes.

Howdy? Its been a long week! I Got Sick, got better...got sick again from the medicine? yet i couldn't help but work on my game...and well.