Comments (6)
was this SUPPOSED to make u rage?
The core mechanics are broken. Seriously, i get stuck when walking across surfaces with a square pattern. Now look, i know about the problem, and i solved it in my game "TechWorld", by making colliders be the size of how many blocks there were. Thus, the collider was one big collider, not 5 1x1 colliders next to each other, causing the player to get stuck when walking across... also, some of the challenges in this game are ridicilous, but i guess thats fine.
The hitbox of the character and blocks gets sometimes quite buggy, as you can't just go through "tight" ways, such as an 1x1 space, it doesn't want to move.
Also, the music get's eventually boring, I'd add such things like more songs, even a song per level would work quite well!
need more levels and fix the bugs
wow, i'm appalled...
An extremely difficult platformer inspired by games like Super Meat Boy. #retro #platformer
Quad Cubed 2 is now in development. It might be a while before I release a public build but I will try to update the devlog regularly.