views
1.8k
likes
8

Comments (6)

What do you think?

was this SUPPOSED to make u rage?

The core mechanics are broken. Seriously, i get stuck when walking across surfaces with a square pattern. Now look, i know about the problem, and i solved it in my game "TechWorld", by making colliders be the size of how many blocks there were. Thus, the collider was one big collider, not 5 1x1 colliders next to each other, causing the player to get stuck when walking across... also, some of the challenges in this game are ridicilous, but i guess thats fine.

The hitbox of the character and blocks gets sometimes quite buggy, as you can't just go through "tight" ways, such as an 1x1 space, it doesn't want to move.
Also, the music get's eventually boring, I'd add such things like more songs, even a song per level would work quite well!

need more levels and fix the bugs

wow, i'm appalled...

An extremely difficult platformer inspired by games like Super Meat Boy. #retro #platformer



all-ages

Quad Cubed 2 is now in development. It might be a while before I release a public build but I will try to update the devlog regularly.

https://gamejolt.com/games/QuadCubed2/441421

I have added a main menu, level select and a save and load function for when I want to add more levels.
I also fixed the buggy hit detection on the player which caused you to get stuck on certain platforms.

I have got the game in a final release state and i'm quite proud of how it's turned out, I hope you enjoy it too.

I am really happy with how the game is going at the moment, especially since it's my first crack at making a game by myself.

I've put up a new build of the game with one new level to play, go check it out!

The game is coming along well and more levels are on their way, but I felt the game needed some music so it didn't get bland too fast first.

Download the latest build and check it out, feel free to put your opinion in the comments.