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Green Game

Overall Completion:

Script: 0.7%

Modeling: 0%

Voice Acting: 0%

Soundtrack: 0.1%

Coding: 0%


Project & Content owned by ©GUSTANGI and Gustavo Fernandez Mercado (@FoxSeepFox ) 2024-Present

#action #shooter #roguelike #SAX #horror #scifi



mature
Intense Cartoon Violence
Fantasy Violence
Realistic Violence
Blood and Gore
Alcohol Use
Tobacco Use
Mild Language

Pumpkin Entity sketch that Fernanda made

“I can see it. I see it every time I close my eyes. I see it waiting. Waiting for the right moment to take over.”

It Entity will appear in Chapter 2 “Tranquilized Fox”

This Entity represents Fernanda’s paranoia.

More entity concepts coming soon

Curiosity didn’t kill the cat. It changed it. - Dr. Sax (Audio Journal)

Sancren Industries Logo

This is a variation of an enemy. But this one is not an enemy, this is a failed experiment on trying to resurrect the dead, most resurrections were unsuccessful and dumped in a little place called Inoa Valley. Designs will vary.

This is heavily by The HEV suit from half-life, Specifically Mark IV. No, this will not be used in the final game, Only playtesting. I need to add more detail, but it’s currently 11:25 pm and I have to hit the sack.

George Sancren (Werewolf form) Alternate design

SCRAPPED

Male Silent

a new enemy that will appear in chapter 3 of SAX

Fernanda’s two face for SAX 2 and 3

George Sancren (Human form)