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Smile Guy Wants Burgers!

Version: 0.3.01 day ago

The game is simple: Smile guy has no burgers. help him get burgers! This game is a love letter to classic console and computer gaming with an emphasis on a kinetic and tight arcade-style game-play experience. The goal is to hopefully encourage people (including myself) to make stuff and stop thinking you must be perfect or else it's not worth it. it is worth it if you enjoy it. Maybe you don't enjoy it. that's okay, don't force it. Everyone has their thing! :)

I have a few goals in mind for this project. 

1)  to make a reusable game engine that's solid and feature-packed. something I can share with my peers and help people make their own stuff too!

2) to make a game that evokes a very specific late 80's PC odd computer machine feeling... like a commodore 64 or Zx Spectrum style but, if it was given more horse-power!

3) just.... finish something dang it! I needa stop overthinking stuff and just make stuff :)

Let me know how it runs! Other than the CRT shader it should run very smoothly on even a potato computer but I might be wrong. that's why we do these public tests.

Thanks to SittingDuck's CRT filter, it really brings the feel of the game together!

https://sittingduck.itch.io/advanced-crt-shader-for-gamemaker

Check out my YouTube where I make videos sometimes:

https://www.youtube.com/@rabidguineapig



all-ages
Comical Shenanigans
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