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Sling will be released on the 8th of august 2018 as this current version of the game is still in development where I am creating these mechanics yet still trying to make them playable

This is a game where you play as a spirit of a child who remembers nothing from her past life. Completely dependent on her spirit companion, who was the sole reason for her being awake, she traverses an Earth which has been completely taken over by nature and unfamiliars

As a 2D puzzle platformer i wanted to try something different features:
• Movement: Players will control both the main character with the basic "AD" input and also the spirit companion with the mouse, instead of jumping players will be able to teleport the main character to their spirit companion with the "Space" key
• Resource Management: Teleporting drains your companion so choose wisely when to teleport. You can refill energy by acquiring drops around the map or by destroying unfamiliars.
• Penalties: Since you'll be playing as a ghost you can’t die however coming into contact with enemies will drain your energy leaving incapable of moving and so the only way to go around that would be to restart, which could be just as annoying as seeing a death screen
• Interactive walls that have different effect on either the player and the spirit companion

This is my first actual game and will continue to further develop and extremely keen on what feedback or suggestions you may have for me, if you would like to contact me directly my email is [email protected]

#puzzle



all-ages
Mild Cartoon Violence
Mild Fantasy Violence
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