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What do you think?

Damn, this looks sick as hell

I’ll be there to beat Chara again I’m ready for round 2 lol

A remake is in the works of my very first project for its upcoming 2nd anniversary.

What to expect that's different?

Changes:

• Completely redesigned original sprites made by me.

The old stuff not only was it made by someone that I don't want anything to do with. But it was all very generic. I have my own unique style that I'm using for this, and I think people are really going to love all of the new sprites.

● Major rework to the story.

The dialog I have planned is way more original than the old dialog. The old dialog was terribly rushed and was just not good one bit.

● A complete rework of both phases 1 and 2.

The original phase 1 was WAY TOO LONG. Also, some of the attacks were pretty boring. And if phase 1 is getting a full rework, we might as well rework phase 2.

● Removal of anything that was a reference to Facing Demons.

Though we are always going to have those few annoying people that say "Oh boy Facing Demons ripoff how original." It's not. The story I have planned. All the new different attack patterns that I came up with. The fact I didn't miss-gender Chara. None of that fan service crap. IGB doesn't own Storyshift Chara. Other people can make their own takes, too. Also, I haven't played Facing Demons in like 3 years, so I hardly remember much about the game. Kinda hard to ripoff a game if I don't remember much of it.

● Chara will have the correct gender and pronouns.

Chara is Non-Binary, not female. That was a huge mistake that needed to be changed for the remake.

(In Undertale Chara is canonically Non-Binary.)

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UNDERTALE By Toby Fox

STORYSHIFT By Voltra

#undertale #fangame #rpg #adventure



teen

Here, take an Asgore sprite as a gift for your patience!

Possible second ending for the Chara fight that if it takes too long, Asgore arrives and seals your soul in one of those soul capsule things. Got the idea from an animation I watched a while back.

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Oh, also almost forgot!

The first new phase 1 theme is done thanks to the amazing Jaweazy! It’s also on the game soundtrack part of the gamepage as well.

(Okay, time for the gamepage to go silent again for the next few days. bye bye.)

The four in one package deal over here!

I spent the past 2 days working on these amazing sprites, so I hope you all enjoy them. These all are for a flashback somewhere in the fight.

You little booger!

I'd like to give you all a Core section update with a Chara encounter, as well as a Undyne fight, and a Sans fight in the future if the Chara fight performs well.

But ONLY if it performs well because there are other one-off fangames I want to develop too.

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8 days without a spoiler, huh?

Here, take a wip animation of the pre fight dialog section as well as an early wip sample of the new phase 1 theme, which is a cover of Aider's Double-Edge Blade take. Cover being made by a composer by the name of Jaweazy.

Still hard at work, I just don't want to spoil everything!

But things are still going really well! Most definitely, coding will start by next week as well.

Here's a new room spoil for you all!

I've been very busy with work the past few days, so I haven't really gotten much done since the last post, but I'm about 70% done with the spriting and writing.

Here's the new Sans sprite for the post chara fight cutscene. I'll show a battle screen mockup of this here soon, too.

Also, btw, I found a composer for the phase 1 themes for Chara.

Here's a battle screen mockup!