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SupremaShip (Alpha)
Full devlog at TIGSource Forums!
Get early builds and live updates by joining the Discord!
About the game
SupremaShip is a singleplayer 2D top-down space shooter about teamwork with AI controlled ships. The game features an Asteroids-like visual style upgraded to 1000%. This game has a heavy emphasis on teamwork, meaning it can’t be beaten alone, if you ever manage to do that, please tell me, I'll make sure that'll never happen again ;).
It is being developed by one person, myself.
It is currently in an alpha stage but stable enough to be playable.
Your objective is simple: Go right and destroy the enemy mothership with the help of your friendly allies (oh, and you'll find some enemy ships occasionally, destroy them as well XD)
Gameplay
Move
Aim
Boost
Shoot
Kill
Collect powerups
Help
Be helped
Die
Repeat step 1
Main features
Teamwork system, called Team Command Mode
Ships follow the leader (the one with a crown)
Allies can attack an enemy that you select if you're the leader
Selected allies can attack an enemy that is attacking another ally
Ask an ally to share its XP
Ask an ally to fire and/or explode a nuke
Ask an ally to activate its special ability
3 formation options
7 different ship types in which 6 of them have unique abilities
3 weapon types
8 ship upgrades
Sllloooooowwwwww moooooootionnnnn
Dynamic soundtrack
Synergy bonus, allies are stronger when close together
No HUD (there won't be any)
A cute golden crown
A bunch of hexagons
Features to be added
Intro cutscene
Better menus
Boss phase 2
Credits
Achievements
More juicyness
Better music
Better sound design
Maybe more...
Known bugs
There might be some, but nothing game breaking
Release date
In the future
Don't know where to give feedback? You can join my Discord server and get early builds, previews and updates.
NOTE: If the game freezes for a few seconds, that's an error occurring. Don't close the game, wait for the log to appear and send it to me.
I hope you like the game and follow its progress! :)
Current version: alpha 0.1.0