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Comments (7)

What do you think?

This is meant to be constructive feedback, not complaining:

It's really good up until the monster, then it just feels cheap. The atmosphere and story building are fantastic, the visuals and sound are really nice and the establishing scares are on point, but once you start the race at the end the monster seems to spawn in mandatory backtracking sections that you can't get past, as if you're only relying on the luck of rng to actually get through the section. Unless there is some hidden mechanic about evading a creature that pops into and out of existence at will, I think it needs some tweaking. A way to hide or have a better idea of where and when the monster will attack would really fix this, popping in right in front of you is good for a jumpscare but not for actual tension or a situation where you feel like the character death is the player's fault. The flickering flashlight is a good indicator, but when you're in a dead end, which every path is, it just means "oh, you get to restart." This has a ton of potential to be an awesome short horror game, the monster just needs a little more finesse.

Is there a windows version? Please say yes.. I want to try this out.

Now available on macOS, Windows and Linux!

NOTE: This game runs best when setting the resolution to 1920x1080 or 1680x1050. Other resolutions may distort some text and image elements.

On a seemingly routine run to pick up guests from a local tour location, you soon discover that something has gone horribly wrong...

Embark on a terrifying short horror experience that will challenge your very wits as you attempt to escape the horrors of what has transpired down at the Three Rivers.

Find clues and use your intellect to stop the evil from continuing its massacre...if you dare.

Controls

W - forward
A - side step left
S- backwards
D - side step right

F- flashlight
Space - jump
Left Shift - run
#adventure



teen
Realistic Violence
Blood and Gore
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