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A horror survival game set in space where the player must make use of strategy and resource management in order to survive with (admittedly fnaf-like elements)



all-ages
Mild Cartoon Violence
Mild Fantasy Violence
Mild Realistic Violence
Animated Bloodshed
Mild Language
Comical Shenanigans

Log number 10

10 days in and I did a bit of work today, not much though

Today's progress:
{Coded C# script for elevator destinations}
{Fixed UI bugs}

#horror #devlog #Unity3d #scifi #indiedev #indiegame #indie #gamedev #somethingidk

Log Number 9

I did a surprising amount today and tomorrow I'll be able to buy Bioshock 1 & 2 as well as portal 2!
All for $8.57!

Today's Progress:
{Created C# script for elevators}
{Finished commissions}

#devlog #indie #horror #scifi #unity3D #gamedev

Devlog 8

I've almost finished my last commission and it should be done after tomorrow.
After it's done I can get back to seriously working on this game again!

Today's Progress:
{Coded (some) Door logic}

#Gamedev #Horror #devlog #indiedev #Unity3D

Log # 7

Been a week since I started so that's cool

Unfortunately today was a 1% day cause I had to pickup my dad from the airport, I only fixed one minor bug but it's better than 0%

Today's Progress:

{1 bug fix}

#Gamedev #Unity3D #devlog #Indiedev #horror

DevLog Numero 6

Today was a productive day for development except a lot of it is bug fixes and nothing I can really show.

Today's Progress:
{Many bug fixes 8 in total}
{Modeled an elevator}

#Unity3D #Gamedev #IndieDev #Devlog #Blender3D #Horror

Project Kick-Off Dev-log # 5

I haven't actually done much other than that because I've been working on an intro for a friend (commission)

Today's Progress:

{Beginning to model the first floor of the ship}

#Unity3d #Blender3D #Indiedev #Devlog #horror

Log#4

gotta say, writing the story and environment is the funnest part of gamedev for me.

Today's Achievements:

{Added HUD Indicators for objectives}
{Designed map for first floor}
{Messed around with GameJolt API}
#Gamedev #indiegame #Unity #devlog

Project Kickoff log#3

Not as much time as I'd like again but I still got something done regardless.

Today's Achievement:
{General Tweaks}
{Tweaks to Save and Load System}

#Devlog #Indiegame #indiedev #unity #Horror

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Project Kick-off log#2

Today's achievement:

1. I added another panel for spell selection (UI not final)

2. Updated the camera switch code to smoothly transition with DOTween rather than Lerp.

#GameDev #Indiedev #Unity3d #Devlog #Horror #sci-fi

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DevLog number uno

I have decided to make a log post about my progress at least once a day for both marketing and archiving.

Today's achievement:

{Radial tool select menu which works amazingly}

#Gamedev #Unity3D #UI #IndieDev #indieGame #Devlog

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