
A horror survival game set in space where the player must make use of strategy and resource management in order to survive with (admittedly fnaf-like elements)
Log number 10
10 days in and I did a bit of work today, not much though
Today's progress:
{Coded C# script for elevator destinations}
{Fixed UI bugs}
#horror #devlog #Unity3d #scifi #indiedev #indiegame #indie #gamedev #somethingidk




Project Kick-Off Dev-log # 5
I haven't actually done much other than that because I've been working on an intro for a friend (commission)
Today's Progress:
{Beginning to model the first floor of the ship}

Log#4
gotta say, writing the story and environment is the funnest part of gamedev for me.
Today's Achievements:
{Added HUD Indicators for objectives}
{Designed map for first floor}
{Messed around with GameJolt API}
#Gamedev #indiegame #Unity #devlog
Project Kickoff log#3
Not as much time as I'd like again but I still got something done regardless.
Today's Achievement:
{General Tweaks}
{Tweaks to Save and Load System}
#Devlog #Indiegame #indiedev #unity #Horror



