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Slime Pit of Doom
A looping, cartoon-style slime animation game made in PenguinMod.
Instructions
Choose a pit type according to the legend in Notes and Credits.
Selecting any other number will immediately reset the game.
Next, decide whether you want grunting and straining dialogue enabled for the character’s feet (default is No).
Once started, the game enters an endless loop:
The character’s bare, blob-shaped feet struggle and strain in three distinct poses:
Lifting
Tap dancing
Inverting
Thick, cartoon slime clings to the feet and spreads across the floor beneath them.
Each attempt to escape fails, ending in a dramatic splat before resetting.
On some attempts, the tension can be held for up to 10 seconds of continuous strain before snapping back.
There is no win condition — the experience is designed as an observation-based animation loop.
Pit Legend
1 — Slime
2 — Mud
3 — Tar
with more to come...
Each pit has different resistance, stretch behaviour, and sound effects.
Audio
All sound effects are sourced from:
Universfield (Pixabay)
https://pixabay.com/users/universfield-28281460/floraphonic (Pixabay)
https://pixabay.com/users/floraphonic-38928062/Jessica Hartell
https://www.youtube.com/@jessicahartell1616Myles Moss
https://www.youtube.com/@mylesmoss1477
Feet Design
No shoes
No realistic anatomy
Skin-coloured, toeless cartoon nubs
Designed for exaggerated squash-and-stretch animation
Style & Tone
Cartoon physics
Slapstick motion
Exaggerated effort
Non-realistic anatomy
Endless failure loop
This project is a surreal, experimental animation game made for Raviolo The Magician.
Engine
Built in PenguinMod using:
Sprite animation
Costume switching
Broadcast-based state control
Timed sound layering


