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DISCLAIMER: NONE OF THE RECREATION'S CHARACTERS ARE OWNED BY ME, NOR IS THE CONCEPT. YOU CAN PLAY THE ORIGINAL GAME HERE: https://gamejolt.com/games/thekoboldkave/944264

A game originally created by @AveryDoesStuff , rebuilt from the ground up in a JavaScript operated engine.
This is a FNaF inspired game utilizing various Kobold Characters as your foes throughout your night. The pacing is quick, unforgiving, and punishing; similar to the original. One small mistake can cost your entire night's progress.

#fnaf #fangame #survival #other



all-ages
Cartoon Violence
Comical Shenanigans
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After finishing Flora (To an extent.), I got this idea.
What if the characters had a voice?

I scrapped the idea for all but about 5 minutes before I decided to get one of my friends to voice act her character.
She sounds annoying I know.

there's always that one bug.
And I mean that ONE bug.

that discourages you from working on a mechanic for the rest of the day.

The key to game development: Add extra cameras for no reason.
If you didn't notice before, the center area in the recreation is blocked off in Night 1; though I use the Night 1 Camera Map because it is the only camera map I've drawn so far.

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Flora has been coming along pretty well since the essential gameplay was implemented.

Even though her path is still unfinished; I like to animate the characters when in certain rooms.
In this case: Flora does a little "Dance" in Corridor "B".

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So far, I'd say the recreation is having a steady development path. Though we all know that anything can change at any given time.
I didn't intend to publish the page before I made more adjustments it, but I'll tackle it as this goes (If it gets to go.)