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TV CUSTOM NIGHT 2.0

Version: 0.1.0about 10 hours ago
Free

Mac Version

Version: 0.1.0about 10 hours ago
Free

Linux Version

Version: 0.1.0about 10 hours ago

I noticed that for some reason, this was the only one of my old games ppl really play. I could guess it's because it's by far the best one, and I can see why. Its concept is the most unique, and it actually ends up working well in a maxmode context. It ends up feeling very similar to the level "Cognitive Overload" from geometry dash, in a good way.

Because of this, I have decided to allow Tivu to develop a "Hard mode" of this game. I created 5 of the HM concepts, while she created 3 of them. She did all the testing/balancing. I created the visual effects in the night, while she created the visual effects in the menu.

Even though most of the HM mechanics were written by me, I consider her the developer of the mode. Mainly because she coded it (she did). I think it turned out fairly well, and it is extremely difficult. She also added quite a few bonus modes, that you shall beware of.

Be on the lookout for 2.5, which will add even more.



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