So after 1 week, I finally mentioned to get my network system functioning (but you can only host a server for people connected to a different network if you portforward your router).I still need to implement it into Underbattle 3 so we have a multiplayer!
Hey, I'm releasing some source code of Underbattle 3 now! It includes the code for handling audio (sound & music), getting results after defeating a boss, handling scenes, showing FPS and the Loading Screen. Language is C# (with Unity).