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(Currently working on PC build - sorry guys!)
A simple game I made to showcase my Wwise implementation skills.
Made with free assets from David Stenfors, Clod, Bright Shining Star, and Unity Technologies.
Game audio is original, either from my personally-recorded library or synthesized from scratch (apart from the insect sounds, which were sourced from Cornell's Macaulay Library, and the footsteps, which are from A Sound Effect).
Notable features:
randomly-generated ambience, to avoid repitition
distance RTPCs, which dictate the intensity of multiple elements through volume and trigger rate
original composition during end credits
Thank you for playing! Feedback is definitely appreciated.
#other
Nothing has been posted to this project page yet. Check back later!